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Fix some includes in source/graphics
Make include-what-you-use happy with some files in source/graphics and fix what needs to be fixed. Ref: #8086 Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
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@@ -1,4 +1,4 @@
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/* Copyright (C) 2022 Wildfire Games.
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/* Copyright (C) 2025 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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@@ -20,9 +20,18 @@
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#include "ModelDef.h"
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#include "graphics/SkeletonAnimDef.h"
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#include "lib/debug.h"
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#include "lib/sysdep/arch/x86_x64/simd.h"
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#include "maths/Vector4D.h"
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#include "lib/sysdep/compiler.h"
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#include "maths/Vector2D.h"
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#include "ps/FileIo.h"
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#include "ps/containers/Span.h"
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#include "renderer/VertexArray.h"
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#include <algorithm>
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#include <memory>
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#include <string>
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#include <utility>
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#if COMPILER_HAS_SSE
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# include <xmmintrin.h>
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