Fix some includes in source/graphics

Make include-what-you-use happy with some files in source/graphics and
fix what needs to be fixed.

Ref: #8086
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
This commit is contained in:
Ralph Sennhauser
2025-07-06 20:15:27 +02:00
parent 4324dc1447
commit a2f15bae4e
48 changed files with 370 additions and 144 deletions
+11 -2
View File
@@ -1,4 +1,4 @@
/* Copyright (C) 2022 Wildfire Games.
/* Copyright (C) 2025 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
@@ -20,9 +20,18 @@
#include "ModelDef.h"
#include "graphics/SkeletonAnimDef.h"
#include "lib/debug.h"
#include "lib/sysdep/arch/x86_x64/simd.h"
#include "maths/Vector4D.h"
#include "lib/sysdep/compiler.h"
#include "maths/Vector2D.h"
#include "ps/FileIo.h"
#include "ps/containers/Span.h"
#include "renderer/VertexArray.h"
#include <algorithm>
#include <memory>
#include <string>
#include <utility>
#if COMPILER_HAS_SSE
# include <xmmintrin.h>