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Fix some includes in source/graphics
Make include-what-you-use happy with some files in source/graphics and fix what needs to be fixed. Ref: #8086 Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
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@@ -19,44 +19,64 @@
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#include "MiniMapTexture.h"
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#include "graphics/GameView.h"
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#include "graphics/LOSTexture.h"
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#include "graphics/MiniPatch.h"
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#include "graphics/ShaderDefines.h"
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#include "graphics/ShaderManager.h"
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#include "graphics/ShaderProgramPtr.h"
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#include "graphics/ShaderTechnique.h"
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#include "graphics/Terrain.h"
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#include "graphics/TerrainTextureEntry.h"
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#include "graphics/TerrainTextureManager.h"
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#include "graphics/TerritoryTexture.h"
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#include "graphics/TextureManager.h"
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#include "lib/bits.h"
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#include "lib/code_generation.h"
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#include "lib/debug.h"
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#include "lib/hash.h"
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#include "lib/path.h"
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#include "lib/timer.h"
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#include "maths/MathUtil.h"
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#include "maths/Matrix3D.h"
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#include "maths/Vector2D.h"
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#include "ps/ConfigDB.h"
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#include "maths/Vector3D.h"
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#include "ps/CLogger.h"
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#include "ps/CStrIntern.h"
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#include "ps/CStrInternStatic.h"
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#include "ps/ConfigDB.h"
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#include "ps/Filesystem.h"
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#include "ps/Game.h"
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#include "ps/Profile.h"
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#include "ps/VideoMode.h"
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#include "ps/World.h"
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#include "ps/XML/Xeromyces.h"
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#include "renderer/backend/IDevice.h"
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#include "ps/containers/Span.h"
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#include "renderer/Renderer.h"
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#include "renderer/RenderingOptions.h"
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#include "renderer/SceneRenderer.h"
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#include "renderer/WaterManager.h"
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#include "scriptinterface/Object.h"
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#include "renderer/backend/Backend.h"
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#include "renderer/backend/Format.h"
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#include "renderer/backend/IBuffer.h"
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#include "renderer/backend/IDevice.h"
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#include "renderer/backend/IDeviceCommandContext.h"
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#include "renderer/backend/IFramebuffer.h"
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#include "renderer/backend/IShaderProgram.h"
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#include "renderer/backend/ITexture.h"
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#include "renderer/backend/PipelineState.h"
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#include "renderer/backend/Sampler.h"
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#include "simulation2/Simulation2.h"
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#include "simulation2/components/ICmpMinimap.h"
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#include "simulation2/components/ICmpRangeManager.h"
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#include "simulation2/helpers/Position.h"
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#include "simulation2/system/CmpPtr.h"
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#include "simulation2/system/Components.h"
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#include "simulation2/system/Entity.h"
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#include "simulation2/system/ParamNode.h"
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#include "simulation2/system/SimContext.h"
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#include <algorithm>
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#include <array>
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#include <cmath>
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#include <cstdint>
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#include <iterator>
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#include <utility>
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namespace
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{
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