From a1fe270ff44128f86b085bfa26ef298c36fef002 Mon Sep 17 00:00:00 2001 From: Ykkrosh Date: Tue, 29 Mar 2005 22:26:48 +0000 Subject: [PATCH] Fixed bug that caused entities to have no bounding boxes. (Oops.) This was SVN commit r2080. --- source/simulation/BaseEntityCollection.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/source/simulation/BaseEntityCollection.cpp b/source/simulation/BaseEntityCollection.cpp index bb7df04842..52ce7d389c 100755 --- a/source/simulation/BaseEntityCollection.cpp +++ b/source/simulation/BaseEntityCollection.cpp @@ -63,7 +63,10 @@ CBaseEntity* CBaseEntityCollection::getTemplate( CStrW name ) { CBaseEntity* base = getTemplate( newTemplate->m_Base_Name ); if( base ) + { newTemplate->m_base = base; + newTemplate->loadBase(); + } else LOG( WARNING, LOG_CATEGORY, "Parent template \"%ls\" does not exist in template \"%ls\"", newTemplate->m_Base_Name.c_str(), newTemplate->m_Tag.c_str() ); // (The requested entity will still be returned, but with no parent.