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Add a GetTextSize() method to GUI objects
Usage:
let size = Engine.GetGUIObjectByName({gui_object_name}).GetTextSize()
Returns a JS object containing the height and width of the primary text
field within
the object, taking into account new lines, text wrapping, and font
changes.
Unless the object doesn't contain text, in which case the method will
return undefined.
Commented on by: vladislavbelov
Additional code by: elexis
Reviewed By: wraitii
Differential Revision: https://code.wildfiregames.com/D844
This was SVN commit r22134.
This commit is contained in:
@@ -45,6 +45,7 @@ JSFunctionSpec JSI_IGUIObject::JSI_methods[] =
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JS_FN("focus", JSI_IGUIObject::focus, 0, 0),
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JS_FN("blur", JSI_IGUIObject::blur, 0, 0),
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JS_FN("getComputedSize", JSI_IGUIObject::getComputedSize, 0, 0),
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JS_FN("getTextSize", JSI_IGUIObject::getTextSize, 0, 0),
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JS_FS_END
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};
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@@ -76,6 +77,7 @@ bool JSI_IGUIObject::getProperty(JSContext* cx, JS::HandleObject obj, JS::Handle
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propName == "toJSON" ||
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propName == "focus" ||
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propName == "blur" ||
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propName == "getTextSize" ||
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propName == "getComputedSize"
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)
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return true;
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@@ -685,6 +687,77 @@ bool JSI_IGUIObject::blur(JSContext* cx, uint UNUSED(argc), JS::Value* vp)
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return true;
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}
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bool JSI_IGUIObject::getTextSize(JSContext* cx, uint argc, JS::Value* vp)
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{
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JSAutoRequest rq(cx);
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JS::CallReceiver rec = JS::CallReceiverFromVp(vp);
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JS::CallArgs args = JS::CallArgsFromVp(argc, vp);
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JS::RootedObject thisObj(cx, &args.thisv().toObject());
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IGUIObject* obj = (IGUIObject*)JS_GetInstancePrivate(cx, thisObj, &JSI_IGUIObject::JSI_class, NULL);
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if (!obj || !obj->SettingExists("caption"))
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return false;
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CStrW font;
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if (GUI<CStrW>::GetSetting(obj, "font", font) != PSRETURN_OK || font.empty())
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font = L"default";
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CGUIString caption;
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EGUISettingType Type;
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obj->GetSettingType("caption", Type);
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if (Type == GUIST_CGUIString)
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// CText, CButton, CCheckBox, CRadioButton
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GUI<CGUIString>::GetSetting(obj, "caption", caption);
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else if (Type == GUIST_CStrW)
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{
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// CInput
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CStrW captionStr;
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GUI<CStrW>::GetSetting(obj, "caption", captionStr);
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caption.SetValue(captionStr);
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}
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else
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return false;
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obj->UpdateCachedSize();
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float width = obj->m_CachedActualSize.GetWidth();
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if (obj->SettingExists("scrollbar"))
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{
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bool scrollbar;
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GUI<bool>::GetSetting(obj, "scrollbar", scrollbar);
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if (scrollbar)
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{
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CStr scrollbar_style;
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GUI<CStr>::GetSetting(obj, "scrollbar_style", scrollbar_style);
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const SGUIScrollBarStyle* scrollbar_style_object = obj->GetGUI()->GetScrollBarStyle(scrollbar_style);
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if (scrollbar_style_object)
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width -= scrollbar_style_object->m_Width;
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}
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}
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float buffer_zone = 0.f;
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GUI<float>::GetSetting(obj, "buffer_zone", buffer_zone);
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SGUIText text = obj->GetGUI()->GenerateText(caption, font, width, buffer_zone, obj);
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JS::RootedValue objVal(cx, JS::ObjectValue(*JS_NewPlainObject(cx)));
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try
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{
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ScriptInterface* pScriptInterface = ScriptInterface::GetScriptInterfaceAndCBData(cx)->pScriptInterface;
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pScriptInterface->SetProperty(objVal, "width", text.m_Size.cx, false, true);
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pScriptInterface->SetProperty(objVal, "height", text.m_Size.cy, false, true);
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}
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catch (PSERROR_Scripting_ConversionFailed&)
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{
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debug_warn(L"Error creating size object!");
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return false;
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}
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rec.rval().set(objVal);
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return true;
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}
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bool JSI_IGUIObject::getComputedSize(JSContext* cx, uint UNUSED(argc), JS::Value* vp)
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{
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JSAutoRequest rq(cx);
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