From 959600b0d1dd26d85efb8e5feed59aa374629dbb Mon Sep 17 00:00:00 2001 From: Ykkrosh Date: Sun, 5 Sep 2004 11:27:23 +0000 Subject: [PATCH] Removed FPS display This was SVN commit r1121. --- source/main.cpp | 18 ++---------------- 1 file changed, 2 insertions(+), 16 deletions(-) diff --git a/source/main.cpp b/source/main.cpp index ba70caefe8..f4ad696699 100755 --- a/source/main.cpp +++ b/source/main.cpp @@ -474,22 +474,6 @@ static void Render() oglCheck(); - glColor4f(1.0f, 0.8f, 0.0f, 1.0f); - - glLoadIdentity(); - glTranslatef(10.0f, 10.0f, 0.0f); - - glScalef(1.0, -1.0, 1.0); - - CStrW fps_display = translate(L"$num FPS") << fps; - { - CFont font("misc"); - font.Bind(); - glwprintf(fps_display); - } - - oglCheck(); - { glLoadIdentity(); @@ -1102,6 +1086,8 @@ int main(int argc, char* argv[]) Frame(); } + //_CrtMemDumpAllObjectsSince(NULL); + MICROLOG(L"Shutdown"); Shutdown(); #ifdef CUSTOM_EXCEPTION_HANDLER