Removes GL1 constants deprecated in GL3+ from HWDetect since they are not useful anymore.

This was SVN commit r25571.
This commit is contained in:
vladislavbelov
2021-05-25 22:34:57 +00:00
parent 35601a7bb3
commit 8f4b3dfb16
+4 -28
View File
@@ -226,7 +226,7 @@ void RunHardwareDetection()
Script::SetProperty(rq, settings, "timer_resolution", timer_Resolution());
// The version should be increased for every meaningful change.
const int reportVersion = 15;
const int reportVersion = 16;
// Send the same data to the reporting system
g_UserReporter.SubmitReport(
@@ -372,13 +372,9 @@ static void ReportGLLimits(const ScriptRequest& rq, JS::HandleValue settings)
STRING(VENDOR);
STRING(RENDERER);
STRING(EXTENSIONS);
#if !CONFIG2_GLES
INTEGER(MAX_LIGHTS);
INTEGER(MAX_CLIP_PLANES);
// Skip MAX_COLOR_MATRIX_STACK_DEPTH (only in imaging subset)
INTEGER(MAX_MODELVIEW_STACK_DEPTH);
INTEGER(MAX_PROJECTION_STACK_DEPTH);
INTEGER(MAX_TEXTURE_STACK_DEPTH);
#endif
INTEGER(SUBPIXEL_BITS);
#if !CONFIG2_GLES
@@ -386,32 +382,18 @@ static void ReportGLLimits(const ScriptRequest& rq, JS::HandleValue settings)
#endif
INTEGER(MAX_TEXTURE_SIZE);
INTEGER(MAX_CUBE_MAP_TEXTURE_SIZE);
#if !CONFIG2_GLES
INTEGER(MAX_PIXEL_MAP_TABLE);
INTEGER(MAX_NAME_STACK_DEPTH);
INTEGER(MAX_LIST_NESTING);
INTEGER(MAX_EVAL_ORDER);
#endif
INTEGER2(MAX_VIEWPORT_DIMS);
#if !CONFIG2_GLES
INTEGER(MAX_ATTRIB_STACK_DEPTH);
INTEGER(MAX_CLIENT_ATTRIB_STACK_DEPTH);
INTEGER(AUX_BUFFERS);
BOOL(RGBA_MODE);
BOOL(INDEX_MODE);
BOOL(DOUBLEBUFFER);
BOOL(STEREO);
#endif
FLOAT2(ALIASED_POINT_SIZE_RANGE);
#if !CONFIG2_GLES
FLOAT2(SMOOTH_POINT_SIZE_RANGE);
FLOAT(SMOOTH_POINT_SIZE_GRANULARITY);
#endif
FLOAT2(ALIASED_LINE_WIDTH_RANGE);
#if !CONFIG2_GLES
FLOAT2(SMOOTH_LINE_WIDTH_RANGE);
FLOAT(SMOOTH_LINE_WIDTH_GRANULARITY);
// Skip MAX_CONVOLUTION_WIDTH, MAX_CONVOLUTION_HEIGHT (only in imaging subset)
INTEGER(MAX_ELEMENTS_INDICES);
INTEGER(MAX_ELEMENTS_VERTICES);
INTEGER(MAX_TEXTURE_UNITS);
@@ -428,12 +410,6 @@ static void ReportGLLimits(const ScriptRequest& rq, JS::HandleValue settings)
#endif
INTEGER(DEPTH_BITS);
INTEGER(STENCIL_BITS);
#if !CONFIG2_GLES
INTEGER(ACCUM_RED_BITS);
INTEGER(ACCUM_GREEN_BITS);
INTEGER(ACCUM_BLUE_BITS);
INTEGER(ACCUM_ALPHA_BITS);
#endif
#if !CONFIG2_GLES