diff --git a/binaries/data/mods/public/maps/tutorials/starting_economy_walkthrough.js b/binaries/data/mods/public/maps/tutorials/starting_economy_walkthrough.js index ff9d8c5571..ea01181de7 100644 --- a/binaries/data/mods/public/maps/tutorials/starting_economy_walkthrough.js +++ b/binaries/data/mods/public/maps/tutorials/starting_economy_walkthrough.js @@ -159,6 +159,20 @@ Trigger.prototype.tutorialGoals = [ { "instructions": [ markForTranslation("When construction finishes, the builders default to gathering wood automatically.\n"), + markForTranslation("In the meantime, we seem to have enough workers gathering wood. We should remove the current rally point of the Civic Center away from gathering wood. For that purpose, right-click on the Civic Center when it is selected (and the flag icon indicating the rally point is crossed out).") + ], + "OnPlayerCommand": function(msg) + { + if (msg.cmd.type == "unset-rallypoint") + this.NextGoal(); + }, + "OnTrainingFinished": function(msg) + { + this.trainingDone = true; + } + }, + { + "instructions": [ { "text": markForTranslation("Let's train some Civilians to gather more food. Select the Civic Center, hold %(hotkey)s and click on the Civilian icon to train five Civilians."), "hotkey": "session.batchtrain" @@ -184,21 +198,6 @@ Trigger.prototype.tutorialGoals = [ this.NextGoal(); } }, - { - "instructions": [ - markForTranslation("Let's wait for the units to be trained.\n"), - markForTranslation("In the meantime, we seem to have enough workers gathering wood. We should remove the current rally point of the Civic Center away from gathering wood. For that purpose, right-click on the Civic Center when it is selected (and the flag icon indicating the rally point is crossed out).") - ], - "OnPlayerCommand": function(msg) - { - if (msg.cmd.type == "unset-rallypoint") - this.NextGoal(); - }, - "OnTrainingFinished": function(msg) - { - this.trainingDone = true; - } - }, { "instructions": [ markForTranslation("The units should be ready soon.\n"),