g_keys[] has been made redundant by SDL's key array; use SDL_GetKeyState instead to get address of new keys array

fix W4 warnings (unused param and type conversion mostly)

This was SVN commit r3068.
This commit is contained in:
janwas
2005-10-31 16:26:51 +00:00
parent 7078279ca2
commit 8c76dc34af
18 changed files with 103 additions and 89 deletions
+1 -1
View File
@@ -335,7 +335,7 @@ void BatchModelRenderer::Submit(CModel* model)
bmrdata->m_Data = CreateModelData(model);
rdata = bmrdata;
model->SetRenderData(bmrdata);
model->SetDirty(~0);
model->SetDirty(~0u);
g_Renderer.LoadTexture(model->GetTexture(), GL_CLAMP_TO_EDGE);
}