Reduce cavalry training time and increase movement speed for ranged cavalry.

The early-game cavalry rush was overly nerfed in A24 with longer train
time, slower speed, and the need for stables.
This rolls that back slightly by reducing train tim from 16 to 15, and
increasing the movement speed of ranged cavalry from 15 to 16.

Patch by: borg-
Differential Revision: https://code.wildfiregames.com/D3664
This was SVN commit r25129.
This commit is contained in:
wraitii
2021-03-26 17:03:45 +00:00
parent eda03c54f6
commit 8bd7a4f4b5
9 changed files with 12 additions and 9 deletions
@@ -17,7 +17,7 @@
</Slaughter>
</Attack>
<Cost>
<BuildTime>16</BuildTime>
<BuildTime>15</BuildTime>
<Resources>
<food>100</food>
</Resources>
@@ -10,7 +10,4 @@
special/formations/skirmish
</Formations>
</Identity>
<UnitMotion>
<WalkSpeed op="mul">0.835</WalkSpeed>
</UnitMotion>
</Entity>
@@ -36,4 +36,7 @@
<attack_ranged>attack/weapon/bow_attack.xml</attack_ranged>
</SoundGroups>
</Sound>
<UnitMotion>
<WalkSpeed op="mul">0.89</WalkSpeed>
</UnitMotion>
</Entity>
@@ -36,4 +36,7 @@
<attack_impact_ranged>attack/impact/javelin_impact.xml</attack_impact_ranged>
</SoundGroups>
</Sound>
<UnitMotion>
<WalkSpeed op="mul">0.89</WalkSpeed>
</UnitMotion>
</Entity>
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_champion">
<Cost>
<BuildTime>27</BuildTime>
<BuildTime>25</BuildTime>
<Resources>
<food>150</food>
<wood>80</wood>
@@ -43,6 +43,6 @@
</SoundGroups>
</Sound>
<UnitMotion>
<WalkSpeed op="mul">0.835</WalkSpeed>
<WalkSpeed op="mul">0.89</WalkSpeed>
</UnitMotion>
</Entity>
@@ -43,6 +43,6 @@
</SoundGroups>
</Sound>
<UnitMotion>
<WalkSpeed op="mul">0.835</WalkSpeed>
<WalkSpeed op="mul">0.89</WalkSpeed>
</UnitMotion>
</Entity>
@@ -43,6 +43,6 @@
</SoundGroups>
</Sound>
<UnitMotion>
<WalkSpeed op="mul">0.835</WalkSpeed>
<WalkSpeed op="mul">0.89</WalkSpeed>
</UnitMotion>
</Entity>
@@ -43,6 +43,6 @@
</SoundGroups>
</Sound>
<UnitMotion>
<WalkSpeed op="mul">0.835</WalkSpeed>
<WalkSpeed op="mul">0.89</WalkSpeed>
</UnitMotion>
</Entity>