From 8b6d4233eb0e33534d11dba9634da798b5ae80a3 Mon Sep 17 00:00:00 2001 From: vladislavbelov Date: Sun, 16 May 2021 19:08:28 +0000 Subject: [PATCH] Disables by default Intel Mesa workaround to save video memory. Tested By: Langbart Differential Revision: https://code.wildfiregames.com/DD3967 This was SVN commit r25449. --- source/renderer/RenderingOptions.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/renderer/RenderingOptions.cpp b/source/renderer/RenderingOptions.cpp index 49fb991105..9f20ab37b7 100755 --- a/source/renderer/RenderingOptions.cpp +++ b/source/renderer/RenderingOptions.cpp @@ -84,7 +84,7 @@ CRenderingOptions::CRenderingOptions() : m_ConfigHooks(new ConfigHooks()) m_WaterRealDepth = false; m_WaterRefraction = false; m_WaterReflection = false; - m_ShadowAlphaFix = true; + m_ShadowAlphaFix = false; m_ARBProgramShadow = true; m_ShadowPCF = false; m_Particles = false;