Fix serialize/deserialize API asymmetry.

Add serialization support to more components.

This was SVN commit r8122.
This commit is contained in:
Ykkrosh
2010-09-17 17:53:26 +00:00
parent a29bb003f2
commit 8a98102195
21 changed files with 317 additions and 139 deletions
@@ -82,7 +82,7 @@ void CComponentTypeScript::Deserialize(const CSimContext& UNUSED(context), const
// Use ScriptObjectAppend so we don't lose the carefully-constructed
// prototype/parent of this object
deserialize.ScriptObjectAppend(m_Instance);
deserialize.ScriptObjectAppend("object", m_Instance);
m_ScriptInterface.SetProperty(m_Instance, "entity", (int)ent, true);
m_ScriptInterface.SetProperty(m_Instance, "template", paramNode, true);