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Fix serialize/deserialize API asymmetry.
Add serialization support to more components. This was SVN commit r8122.
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@@ -82,7 +82,7 @@ void CComponentTypeScript::Deserialize(const CSimContext& UNUSED(context), const
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// Use ScriptObjectAppend so we don't lose the carefully-constructed
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// prototype/parent of this object
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deserialize.ScriptObjectAppend(m_Instance);
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deserialize.ScriptObjectAppend("object", m_Instance);
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m_ScriptInterface.SetProperty(m_Instance, "entity", (int)ent, true);
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m_ScriptInterface.SetProperty(m_Instance, "template", paramNode, true);
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