diff --git a/source/graphics/MapReader.cpp b/source/graphics/MapReader.cpp index 6ad3be8cac..fa799907db 100644 --- a/source/graphics/MapReader.cpp +++ b/source/graphics/MapReader.cpp @@ -1,4 +1,4 @@ -/* Copyright (C) 2011 Wildfire Games. +/* Copyright (C) 2012 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify @@ -29,7 +29,7 @@ #include "graphics/TerrainTextureEntry.h" #include "graphics/TerrainTextureManager.h" #include "lib/timer.h" -#include "lib/external_libraries/sdl.h" +#include "lib/external_libraries/libsdl.h" #include "maths/MathUtil.h" #include "ps/CLogger.h" #include "ps/Loader.h" diff --git a/source/graphics/TextureConverter.h b/source/graphics/TextureConverter.h index ddda59491a..e9e6213630 100644 --- a/source/graphics/TextureConverter.h +++ b/source/graphics/TextureConverter.h @@ -1,4 +1,4 @@ -/* Copyright (C) 2010 Wildfire Games. +/* Copyright (C) 2012 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify @@ -20,7 +20,7 @@ #include "lib/file/vfs/vfs.h" #include "lib/posix/posix_pthread.h" -#include "lib/external_libraries/sdl.h" +#include "lib/external_libraries/libsdl.h" #include "TextureManager.h" diff --git a/source/graphics/tests/test_TextureManager.h b/source/graphics/tests/test_TextureManager.h index 6235e1832f..fb8989275d 100644 --- a/source/graphics/tests/test_TextureManager.h +++ b/source/graphics/tests/test_TextureManager.h @@ -1,4 +1,4 @@ -/* Copyright (C) 2010 Wildfire Games. +/* Copyright (C) 2012 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify @@ -19,7 +19,7 @@ #include "graphics/TextureManager.h" #include "lib/alignment.h" -#include "lib/external_libraries/sdl.h" +#include "lib/external_libraries/libsdl.h" #include "lib/file/vfs/vfs.h" #include "lib/res/h_mgr.h" #include "lib/tex/tex.h" diff --git a/source/gui/CDropDown.cpp b/source/gui/CDropDown.cpp index a7f6f5f704..cf9f348867 100644 --- a/source/gui/CDropDown.cpp +++ b/source/gui/CDropDown.cpp @@ -1,4 +1,4 @@ -/* Copyright (C) 2010 Wildfire Games. +/* Copyright (C) 2012 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify @@ -24,7 +24,7 @@ CDropDown #include "CDropDown.h" #include "lib/ogl.h" -#include "lib/external_libraries/sdl.h" +#include "lib/external_libraries/libsdl.h" //------------------------------------------------------------------- diff --git a/source/gui/CList.cpp b/source/gui/CList.cpp index d47df7158f..dce9e5d371 100644 --- a/source/gui/CList.cpp +++ b/source/gui/CList.cpp @@ -1,4 +1,4 @@ -/* Copyright (C) 2010 Wildfire Games. +/* Copyright (C) 2012 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify @@ -25,7 +25,7 @@ CList #include "CGUIScrollBarVertical.h" #include "ps/CLogger.h" -#include "lib/external_libraries/sdl.h" +#include "lib/external_libraries/libsdl.h" //------------------------------------------------------------------- diff --git a/source/gui/MiniMap.cpp b/source/gui/MiniMap.cpp index 4d8ff0b9c0..758b3d357e 100644 --- a/source/gui/MiniMap.cpp +++ b/source/gui/MiniMap.cpp @@ -1,4 +1,4 @@ -/* Copyright (C) 2011 Wildfire Games. +/* Copyright (C) 2012 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify @@ -29,7 +29,7 @@ #include "graphics/TerrainTextureManager.h" #include "graphics/TerritoryTexture.h" #include "lib/ogl.h" -#include "lib/external_libraries/sdl.h" +#include "lib/external_libraries/libsdl.h" #include "lib/bits.h" #include "lib/timer.h" #include "ps/Game.h" diff --git a/source/gui/scripting/GuiScriptConversions.cpp b/source/gui/scripting/GuiScriptConversions.cpp index 7f4bd8a2c5..40a35b4bb0 100644 --- a/source/gui/scripting/GuiScriptConversions.cpp +++ b/source/gui/scripting/GuiScriptConversions.cpp @@ -1,4 +1,4 @@ -/* Copyright (C) 2010 Wildfire Games. +/* Copyright (C) 2012 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify @@ -20,7 +20,7 @@ #include "scriptinterface/ScriptInterface.h" #include "gui/IGUIObject.h" -#include "lib/external_libraries/sdl.h" +#include "lib/external_libraries/libsdl.h" #include "ps/Hotkey.h" #include "js/jsapi.h" diff --git a/source/lib/external_libraries/sdl.h b/source/lib/external_libraries/libsdl.h similarity index 95% rename from source/lib/external_libraries/sdl.h rename to source/lib/external_libraries/libsdl.h index 19096e91d7..edc5024922 100644 --- a/source/lib/external_libraries/sdl.h +++ b/source/lib/external_libraries/libsdl.h @@ -1,4 +1,4 @@ -/* Copyright (c) 2010 Wildfire Games +/* Copyright (c) 2012 Wildfire Games * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the @@ -27,7 +27,7 @@ #ifndef INCLUDED_SDL #define INCLUDED_SDL -#include "lib/external_libraries/sdl_fwd.h" +#include "lib/external_libraries/libsdl_fwd.h" #include "lib/config2.h" // CONFIG2_WSDL #if OS_WIN && CONFIG2_WSDL diff --git a/source/lib/external_libraries/sdl_fwd.h b/source/lib/external_libraries/libsdl_fwd.h similarity index 100% rename from source/lib/external_libraries/sdl_fwd.h rename to source/lib/external_libraries/libsdl_fwd.h diff --git a/source/lib/input.cpp b/source/lib/input.cpp index 8bd8ab5e96..30c5812dc3 100644 --- a/source/lib/input.cpp +++ b/source/lib/input.cpp @@ -1,4 +1,4 @@ -/* Copyright (c) 2010 Wildfire Games +/* Copyright (c) 2012 Wildfire Games * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the @@ -30,7 +30,7 @@ #include #include -#include "lib/external_libraries/sdl.h" +#include "lib/external_libraries/libsdl.h" const size_t MAX_HANDLERS = 8; static InHandler handler_stack[MAX_HANDLERS]; diff --git a/source/lib/input.h b/source/lib/input.h index 1f5794a1b1..6d55f8649b 100644 --- a/source/lib/input.h +++ b/source/lib/input.h @@ -1,4 +1,4 @@ -/* Copyright (c) 2010 Wildfire Games +/* Copyright (c) 2012 Wildfire Games * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the @@ -28,7 +28,7 @@ #define INCLUDED_INPUT -#include "lib/external_libraries/sdl_fwd.h" +#include "lib/external_libraries/libsdl_fwd.h" // input handler return values. enum InReaction diff --git a/source/lib/ogl.cpp b/source/lib/ogl.cpp index 8b8d378fc9..7e87b89841 100644 --- a/source/lib/ogl.cpp +++ b/source/lib/ogl.cpp @@ -1,4 +1,4 @@ -/* Copyright (c) 2011 Wildfire Games +/* Copyright (c) 2012 Wildfire Games * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the @@ -31,7 +31,7 @@ #include #include -#include "lib/external_libraries/sdl.h" +#include "lib/external_libraries/libsdl.h" #include "lib/debug.h" #include "lib/sysdep/gfx.h" #include "lib/res/h_mgr.h" diff --git a/source/lib/sysdep/gfx.cpp b/source/lib/sysdep/gfx.cpp index c41f5f530e..04e22782af 100644 --- a/source/lib/sysdep/gfx.cpp +++ b/source/lib/sysdep/gfx.cpp @@ -1,4 +1,4 @@ -/* Copyright (c) 2010 Wildfire Games +/* Copyright (c) 2012 Wildfire Games * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the @@ -28,7 +28,7 @@ #include "lib/sysdep/gfx.h" #define WSDL_NO_KEYSYM -#include "lib/external_libraries/sdl.h" +#include "lib/external_libraries/libsdl.h" #include "lib/ogl.h" #if OS_WIN diff --git a/source/lib/sysdep/os/unix/unix.cpp b/source/lib/sysdep/os/unix/unix.cpp index 1e9535bfc3..96db928ad0 100644 --- a/source/lib/sysdep/os/unix/unix.cpp +++ b/source/lib/sysdep/os/unix/unix.cpp @@ -1,4 +1,4 @@ -/* Copyright (c) 2011 Wildfire Games +/* Copyright (c) 2012 Wildfire Games * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the @@ -26,7 +26,7 @@ #include #include -#include "lib/external_libraries/sdl.h" +#include "lib/external_libraries/libsdl.h" #include "lib/utf8.h" #include "lib/sysdep/sysdep.h" #include "lib/sysdep/cursor.h" diff --git a/source/lib/sysdep/os/win/wsdl.cpp b/source/lib/sysdep/os/win/wsdl.cpp index ca6bbdbde9..3a0a6e89a9 100644 --- a/source/lib/sysdep/os/win/wsdl.cpp +++ b/source/lib/sysdep/os/win/wsdl.cpp @@ -1,4 +1,4 @@ -/* Copyright (c) 2010 Wildfire Games +/* Copyright (c) 2012 Wildfire Games * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the @@ -25,7 +25,7 @@ */ #include "precompiled.h" -#include "lib/external_libraries/sdl.h" +#include "lib/external_libraries/libsdl.h" #if CONFIG2_WSDL diff --git a/source/main.cpp b/source/main.cpp index d97bb1e6dc..1c18ea27bf 100644 --- a/source/main.cpp +++ b/source/main.cpp @@ -1,4 +1,4 @@ -/* Copyright (C) 2010 Wildfire Games. +/* Copyright (C) 2012 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify @@ -38,7 +38,7 @@ that of Atlas depending on commandline parameters. #include "lib/input.h" #include "lib/ogl.h" #include "lib/timer.h" -#include "lib/external_libraries/sdl.h" +#include "lib/external_libraries/libsdl.h" #include "lib/res/sound/snd_mgr.h" #include "ps/ArchiveBuilder.h" diff --git a/source/network/tests/test_Net.h b/source/network/tests/test_Net.h index 54d8296fc7..daf864f327 100644 --- a/source/network/tests/test_Net.h +++ b/source/network/tests/test_Net.h @@ -1,4 +1,4 @@ -/* Copyright (C) 2011 Wildfire Games. +/* Copyright (C) 2012 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify @@ -19,7 +19,7 @@ #include "graphics/TerrainTextureManager.h" #include "lib/external_libraries/enet.h" -#include "lib/external_libraries/sdl.h" +#include "lib/external_libraries/libsdl.h" #include "lib/tex/tex.h" #include "network/NetServer.h" #include "network/NetClient.h" diff --git a/source/ps/GameSetup/GameSetup.cpp b/source/ps/GameSetup/GameSetup.cpp index db1dd8ed09..f252c0367b 100644 --- a/source/ps/GameSetup/GameSetup.cpp +++ b/source/ps/GameSetup/GameSetup.cpp @@ -21,7 +21,7 @@ #include "lib/input.h" #include "lib/ogl.h" #include "lib/timer.h" -#include "lib/external_libraries/sdl.h" +#include "lib/external_libraries/libsdl.h" #include "lib/file/common/file_stats.h" #include "lib/res/h_mgr.h" #include "lib/res/graphics/cursor.h" diff --git a/source/ps/Globals.cpp b/source/ps/Globals.cpp index ce35abaf72..bcf9c03505 100644 --- a/source/ps/Globals.cpp +++ b/source/ps/Globals.cpp @@ -1,4 +1,4 @@ -/* Copyright (C) 2009 Wildfire Games. +/* Copyright (C) 2012 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify @@ -18,7 +18,7 @@ #include "precompiled.h" #include "Globals.h" -#include "lib/external_libraries/sdl.h" +#include "lib/external_libraries/libsdl.h" bool g_app_minimized = false; diff --git a/source/ps/Hotkey.h b/source/ps/Hotkey.h index 127ef8027f..27676510fd 100644 --- a/source/ps/Hotkey.h +++ b/source/ps/Hotkey.h @@ -1,4 +1,4 @@ -/* Copyright (C) 2010 Wildfire Games. +/* Copyright (C) 2012 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify @@ -32,7 +32,7 @@ #include "CStr.h" #include "lib/input.h" -#include "lib/external_libraries/sdl.h" // see note below +#include "lib/external_libraries/libsdl.h" // see note below // note: we need the real SDL header - it defines SDL_USEREVENT, which is // required for our HOTKEY event type definition. this is OK since diff --git a/source/ps/Joystick.cpp b/source/ps/Joystick.cpp index 8c7d4ad214..62e3463385 100644 --- a/source/ps/Joystick.cpp +++ b/source/ps/Joystick.cpp @@ -1,4 +1,4 @@ -/* Copyright (C) 2010 Wildfire Games. +/* Copyright (C) 2012 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify @@ -19,7 +19,7 @@ #include "Joystick.h" -#include "lib/external_libraries/sdl.h" +#include "lib/external_libraries/libsdl.h" #include "ps/CLogger.h" #include "ps/ConfigDB.h" diff --git a/source/ps/Joystick.h b/source/ps/Joystick.h index fe1aa2b6cd..e123b6b5bf 100644 --- a/source/ps/Joystick.h +++ b/source/ps/Joystick.h @@ -1,4 +1,4 @@ -/* Copyright (C) 2010 Wildfire Games. +/* Copyright (C) 2012 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify @@ -18,7 +18,7 @@ #ifndef INCLUDED_JOYSTICK #define INCLUDED_JOYSTICK -#include "lib/external_libraries/sdl.h" +#include "lib/external_libraries/libsdl.h" class CJoystick { diff --git a/source/ps/KeyName.cpp b/source/ps/KeyName.cpp index 0f4c8d5a59..d20332de73 100644 --- a/source/ps/KeyName.cpp +++ b/source/ps/KeyName.cpp @@ -1,4 +1,4 @@ -/* Copyright (C) 2009 Wildfire Games. +/* Copyright (C) 2012 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify @@ -21,7 +21,7 @@ #include "KeyName.h" #include "CStr.h" -#include "lib/external_libraries/sdl.h" +#include "lib/external_libraries/libsdl.h" #include diff --git a/source/ps/KeyName.h b/source/ps/KeyName.h index f57839f09d..28444d4703 100644 --- a/source/ps/KeyName.h +++ b/source/ps/KeyName.h @@ -19,7 +19,7 @@ #define INCLUDED_KEYNAME // Need SDLK_* enum values. -#include "lib/external_libraries/sdl.h" +#include "lib/external_libraries/libsdl.h" class CStr8; diff --git a/source/ps/ProfileViewer.cpp b/source/ps/ProfileViewer.cpp index 91c47f2ecf..0d673e3a4a 100644 --- a/source/ps/ProfileViewer.cpp +++ b/source/ps/ProfileViewer.cpp @@ -1,4 +1,4 @@ -/* Copyright (C) 2011 Wildfire Games. +/* Copyright (C) 2012 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify @@ -32,7 +32,7 @@ #include "ps/Font.h" #include "ps/Hotkey.h" #include "ps/Profile.h" -#include "lib/external_libraries/sdl.h" +#include "lib/external_libraries/libsdl.h" #include "lib/res/graphics/unifont.h" #include "renderer/Renderer.h" #include "scriptinterface/ScriptInterface.h" diff --git a/source/ps/UserReport.cpp b/source/ps/UserReport.cpp index 120badd9ab..60be4e3807 100644 --- a/source/ps/UserReport.cpp +++ b/source/ps/UserReport.cpp @@ -1,4 +1,4 @@ -/* Copyright (C) 2011 Wildfire Games. +/* Copyright (C) 2012 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify @@ -22,7 +22,7 @@ #include "lib/timer.h" #include "lib/utf8.h" #include "lib/external_libraries/curl.h" -#include "lib/external_libraries/sdl.h" +#include "lib/external_libraries/libsdl.h" #include "lib/external_libraries/zlib.h" #include "lib/file/archive/stream.h" #include "lib/sysdep/sysdep.h" diff --git a/source/ps/VideoMode.cpp b/source/ps/VideoMode.cpp index 04fe0df0c3..195e257863 100644 --- a/source/ps/VideoMode.cpp +++ b/source/ps/VideoMode.cpp @@ -1,4 +1,4 @@ -/* Copyright (C) 2010 Wildfire Games. +/* Copyright (C) 2012 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify @@ -23,7 +23,7 @@ #include "graphics/GameView.h" #include "gui/GUIManager.h" #include "lib/ogl.h" -#include "lib/external_libraries/sdl.h" +#include "lib/external_libraries/libsdl.h" #include "lib/sysdep/gfx.h" #include "ps/CConsole.h" #include "ps/CLogger.h" diff --git a/source/tools/atlas/GameInterface/GameLoop.cpp b/source/tools/atlas/GameInterface/GameLoop.cpp index 2885261922..fd77fe7d74 100644 --- a/source/tools/atlas/GameInterface/GameLoop.cpp +++ b/source/tools/atlas/GameInterface/GameLoop.cpp @@ -1,4 +1,4 @@ -/* Copyright (C) 2011 Wildfire Games. +/* Copyright (C) 2012 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify @@ -31,7 +31,7 @@ #include "graphics/TextureManager.h" #include "gui/GUIManager.h" #include "lib/app_hooks.h" -#include "lib/external_libraries/sdl.h" +#include "lib/external_libraries/libsdl.h" #include "lib/timer.h" #include "ps/CLogger.h" #include "ps/DllLoader.h" diff --git a/source/tools/atlas/GameInterface/Handlers/GraphicsSetupHandlers.cpp b/source/tools/atlas/GameInterface/Handlers/GraphicsSetupHandlers.cpp index 34806eb799..87789add84 100644 --- a/source/tools/atlas/GameInterface/Handlers/GraphicsSetupHandlers.cpp +++ b/source/tools/atlas/GameInterface/Handlers/GraphicsSetupHandlers.cpp @@ -1,4 +1,4 @@ -/* Copyright (C) 2011 Wildfire Games. +/* Copyright (C) 2012 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify @@ -26,7 +26,7 @@ #include "graphics/GameView.h" #include "graphics/ObjectManager.h" #include "gui/GUIManager.h" -#include "lib/external_libraries/sdl.h" +#include "lib/external_libraries/libsdl.h" #include "maths/MathUtil.h" #include "ps/CConsole.h" #include "ps/Game.h" diff --git a/source/tools/atlas/GameInterface/Handlers/MiscHandlers.cpp b/source/tools/atlas/GameInterface/Handlers/MiscHandlers.cpp index c1ef29934f..11ff34d13d 100644 --- a/source/tools/atlas/GameInterface/Handlers/MiscHandlers.cpp +++ b/source/tools/atlas/GameInterface/Handlers/MiscHandlers.cpp @@ -1,4 +1,4 @@ -/* Copyright (C) 2010 Wildfire Games. +/* Copyright (C) 2012 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify @@ -25,7 +25,7 @@ #include "graphics/CinemaTrack.h" #include "graphics/GameView.h" #include "gui/GUIManager.h" -#include "lib/external_libraries/sdl.h" +#include "lib/external_libraries/libsdl.h" #include "lib/sysdep/cpu.h" #include "maths/MathUtil.h" #include "ps/Game.h"