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synced 2026-07-14 01:33:29 +00:00
Move ModIo JS interface functions to a separate namespace, refs 833c9f108c.
Differential Revision: https://code.wildfiregames.com/D1466 Reviewed By: Itms This was SVN commit r21778.
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@@ -19,9 +19,7 @@
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#include "JSInterface_Mod.h"
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#include "ps/CLogger.h"
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#include "ps/Mod.h"
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#include "ps/ModIo.h"
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extern void restart_engine();
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@@ -55,142 +53,10 @@ void JSI_Mod::SetMods(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), const std:
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g_modsLoaded = mods;
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}
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void JSI_Mod::ModIoStartGetGameId(ScriptInterface::CxPrivate* UNUSED(pCxPrivate))
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{
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if (!g_ModIo)
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g_ModIo = new ModIo();
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ENSURE(g_ModIo);
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g_ModIo->StartGetGameId();
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}
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void JSI_Mod::ModIoStartListMods(ScriptInterface::CxPrivate* UNUSED(pCxPrivate))
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{
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if (!g_ModIo)
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{
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LOGERROR("ModIoStartListMods called before ModIoStartGetGameId");
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return;
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}
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g_ModIo->StartListMods();
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}
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void JSI_Mod::ModIoStartDownloadMod(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), uint32_t idx)
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{
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if (!g_ModIo)
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{
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LOGERROR("ModIoStartDownloadMod called before ModIoStartGetGameId");
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return;
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}
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g_ModIo->StartDownloadMod(idx);
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}
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bool JSI_Mod::ModIoAdvanceRequest(ScriptInterface::CxPrivate* pCxPrivate)
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{
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if (!g_ModIo)
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{
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LOGERROR("ModIoAdvanceRequest called before ModIoGetMods");
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return false;
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}
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ScriptInterface* scriptInterface = pCxPrivate->pScriptInterface;
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return g_ModIo->AdvanceRequest(*scriptInterface);
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}
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void JSI_Mod::ModIoCancelRequest(ScriptInterface::CxPrivate* UNUSED(pCxPrivate))
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{
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if (!g_ModIo)
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{
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LOGERROR("ModIoCancelRequest called before ModIoGetMods");
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return;
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}
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g_ModIo->CancelRequest();
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}
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JS::Value JSI_Mod::ModIoGetMods(ScriptInterface::CxPrivate* pCxPrivate)
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{
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if (!g_ModIo)
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{
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LOGERROR("ModIoGetMods called before ModIoStartGetGameId");
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return JS::NullValue();
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}
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ScriptInterface* scriptInterface = pCxPrivate->pScriptInterface;
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JSContext* cx = scriptInterface->GetContext();
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JSAutoRequest rq(cx);
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const std::vector<ModIoModData>& availableMods = g_ModIo->GetMods();
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JS::RootedObject mods(cx, JS_NewArrayObject(cx, availableMods.size()));
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if (!mods)
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return JS::NullValue();
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u32 i = 0;
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for (const ModIoModData& mod : availableMods)
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{
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JS::RootedValue m(cx, JS::ObjectValue(*JS_NewPlainObject(cx)));
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for (const std::pair<std::string, std::string>& prop : mod.properties)
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scriptInterface->SetProperty(m, prop.first.c_str(), prop.second, true);
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scriptInterface->SetProperty(m, "dependencies", mod.dependencies, true);
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JS_SetElement(cx, mods, i++, m);
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}
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return JS::ObjectValue(*mods);
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}
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const std::map<DownloadProgressStatus, std::string> statusStrings = {
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{ DownloadProgressStatus::NONE, "none" },
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{ DownloadProgressStatus::GAMEID, "gameid" },
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{ DownloadProgressStatus::READY, "ready" },
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{ DownloadProgressStatus::LISTING, "listing" },
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{ DownloadProgressStatus::LISTED, "listed" },
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{ DownloadProgressStatus::DOWNLOADING, "downloading" },
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{ DownloadProgressStatus::SUCCESS, "success" },
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{ DownloadProgressStatus::FAILED_GAMEID, "failed_gameid" },
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{ DownloadProgressStatus::FAILED_LISTING, "failed_listing" },
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{ DownloadProgressStatus::FAILED_DOWNLOADING, "failed_downloading" },
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{ DownloadProgressStatus::FAILED_FILECHECK, "failed_filecheck" }
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};
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JS::Value JSI_Mod::ModIoGetDownloadProgress(ScriptInterface::CxPrivate* pCxPrivate)
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{
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if (!g_ModIo)
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{
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LOGERROR("ModIoGetDownloadProgress called before ModIoGetMods");
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return JS::NullValue();
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}
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ScriptInterface* scriptInterface = pCxPrivate->pScriptInterface;
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JSContext* cx = scriptInterface->GetContext();
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JSAutoRequest rq(cx);
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JS::RootedValue progressData(cx, JS::ObjectValue(*JS_NewPlainObject(cx)));
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const DownloadProgressData& progress = g_ModIo->GetDownloadProgress();
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scriptInterface->SetProperty(progressData, "status", statusStrings.at(progress.status), true);
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scriptInterface->SetProperty(progressData, "progress", progress.progress, true);
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scriptInterface->SetProperty(progressData, "error", progress.error, true);
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return progressData;
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}
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void JSI_Mod::RegisterScriptFunctions(const ScriptInterface& scriptInterface)
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{
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scriptInterface.RegisterFunction<JS::Value, &GetEngineInfo>("GetEngineInfo");
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scriptInterface.RegisterFunction<JS::Value, &JSI_Mod::GetAvailableMods>("GetAvailableMods");
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scriptInterface.RegisterFunction<void, &JSI_Mod::RestartEngine>("RestartEngine");
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scriptInterface.RegisterFunction<void, std::vector<CStr>, &JSI_Mod::SetMods>("SetMods");
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scriptInterface.RegisterFunction<void, &JSI_Mod::ModIoStartGetGameId>("ModIoStartGetGameId");
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scriptInterface.RegisterFunction<void, &JSI_Mod::ModIoStartListMods>("ModIoStartListMods");
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scriptInterface.RegisterFunction<void, uint32_t, &JSI_Mod::ModIoStartDownloadMod>("ModIoStartDownloadMod");
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scriptInterface.RegisterFunction<bool, &JSI_Mod::ModIoAdvanceRequest>("ModIoAdvanceRequest");
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scriptInterface.RegisterFunction<void, &JSI_Mod::ModIoCancelRequest>("ModIoCancelRequest");
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scriptInterface.RegisterFunction<JS::Value, &JSI_Mod::ModIoGetMods>("ModIoGetMods");
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scriptInterface.RegisterFunction<JS::Value, &JSI_Mod::ModIoGetDownloadProgress>("ModIoGetDownloadProgress");
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}
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