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Fix includes in source/simulation2
Make include-what-you-use happy with some files in source/simulation2 and fix what needs to be fixed. Ref: #8086 Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
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@@ -18,15 +18,38 @@
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#include "precompiled.h"
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#include "CCmpUnitMotion.h"
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#include "CCmpUnitMotionManager.h"
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#include "lib/debug.h"
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#include "lib/path.h"
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#include "lib/types.h"
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#include "maths/Fixed.h"
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#include "maths/FixedVector2D.h"
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#include "maths/FixedVector3D.h"
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#include "maths/MathUtil.h"
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#include "ps/CLogger.h"
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#include "ps/Profile.h"
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#include "ps/Profiler2.h"
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#include "simulation2/MessageTypes.h"
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#include "simulation2/components/CCmpUnitMotionManager.h"
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#include "simulation2/components/ICmpObstructionManager.h"
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#include "simulation2/components/ICmpPathfinder.h"
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#include "simulation2/components/ICmpPosition.h"
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#include "simulation2/components/ICmpTerrain.h"
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#include "simulation2/components/ICmpUnitMotion.h"
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#include "simulation2/helpers/Grid.h"
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#include "simulation2/helpers/Position.h"
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#include "simulation2/system/Entity.h"
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#include "simulation2/system/EntityMap.h"
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#include "simulation2/system/Message.h"
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#include <algorithm>
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#include <cstdint>
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#include <cstdlib>
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#include <limits>
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#include <new>
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#include <string>
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#include <type_traits>
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#include <unordered_set>
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#include <utility>
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#include <vector>
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#define DEBUG_STATS 0
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