diff --git a/binaries/data/mods/official/scripts/entity_functions.js b/binaries/data/mods/official/scripts/entity_functions.js index 17d7ae3e17..d3c3b6dc71 100644 --- a/binaries/data/mods/official/scripts/entity_functions.js +++ b/binaries/data/mods/official/scripts/entity_functions.js @@ -2188,7 +2188,7 @@ function getBuildingLimit( category/*, gameMode*/ ) if(category=="CivilCentre") return 1; if(category=="House") return 15; if(category=="Farmstead") return 2; - if(category=="Field") return 5; + if(category=="Field") return 8; // Military if(category=="Dock") return 2; if(category=="Fortress") return 1;