diff --git a/binaries/data/mods/public/simulation/templates/special/formations/anti_cavalry.xml b/binaries/data/mods/public/simulation/templates/special/formations/anti_cavalry.xml index 2df8ebf252..97fafb083d 100644 --- a/binaries/data/mods/public/simulation/templates/special/formations/anti_cavalry.xml +++ b/binaries/data/mods/public/simulation/templates/special/formations/anti_cavalry.xml @@ -3,7 +3,7 @@ formations/testudo.png 16 - 16 melee infantry units required + At least 16 melee infantry units required. Anti Cavalry square 0.50 diff --git a/binaries/data/mods/public/simulation/templates/special/formations/box.xml b/binaries/data/mods/public/simulation/templates/special/formations/box.xml index 264be29ecc..2dd6a9e380 100644 --- a/binaries/data/mods/public/simulation/templates/special/formations/box.xml +++ b/binaries/data/mods/public/simulation/templates/special/formations/box.xml @@ -3,7 +3,7 @@ formations/box.png 4 - 4 units required + At least 4 units required. Box square Melee Ranged diff --git a/binaries/data/mods/public/simulation/templates/special/formations/flank.xml b/binaries/data/mods/public/simulation/templates/special/formations/flank.xml index f9de6e781f..18e0775f66 100644 --- a/binaries/data/mods/public/simulation/templates/special/formations/flank.xml +++ b/binaries/data/mods/public/simulation/templates/special/formations/flank.xml @@ -3,7 +3,7 @@ formations/flank.png 8 - 8 units required + At least 8 units required. Flank square true diff --git a/binaries/data/mods/public/simulation/templates/special/formations/phalanx.xml b/binaries/data/mods/public/simulation/templates/special/formations/phalanx.xml index 85b0ba540e..4c45ea6c4b 100644 --- a/binaries/data/mods/public/simulation/templates/special/formations/phalanx.xml +++ b/binaries/data/mods/public/simulation/templates/special/formations/phalanx.xml @@ -3,7 +3,7 @@ formations/phalanx.png 10 - 10 hoplite infantry required + At least 10 hoplite infantry required. Phalanx 0.6 0.6 diff --git a/binaries/data/mods/public/simulation/templates/special/formations/skirmish.xml b/binaries/data/mods/public/simulation/templates/special/formations/skirmish.xml index 0a716ca40f..b8197021ce 100644 --- a/binaries/data/mods/public/simulation/templates/special/formations/skirmish.xml +++ b/binaries/data/mods/public/simulation/templates/special/formations/skirmish.xml @@ -2,7 +2,7 @@ formations/skirmish.png - Only ranged units allowed + Only ranged units allowed. Skirmish true 2 diff --git a/binaries/data/mods/public/simulation/templates/special/formations/syntagma.xml b/binaries/data/mods/public/simulation/templates/special/formations/syntagma.xml index 27daeb9bfc..b0d0a1fcd0 100644 --- a/binaries/data/mods/public/simulation/templates/special/formations/syntagma.xml +++ b/binaries/data/mods/public/simulation/templates/special/formations/syntagma.xml @@ -3,7 +3,7 @@ formations/syntagma.png 16 - 16 pike infantry units required + At least 16 pike infantry units required. Hero Champion Elite Advanced Basic Syntagma 0.65 diff --git a/binaries/data/mods/public/simulation/templates/special/formations/testudo.xml b/binaries/data/mods/public/simulation/templates/special/formations/testudo.xml index bbcf4488e7..52b04d33ec 100644 --- a/binaries/data/mods/public/simulation/templates/special/formations/testudo.xml +++ b/binaries/data/mods/public/simulation/templates/special/formations/testudo.xml @@ -3,7 +3,7 @@ formations/testudo.png 16 - 16 melee infantry units required + At least 16 melee infantry units required. Hero Champion Elite Advanced Basic Testudo square diff --git a/binaries/data/mods/public/simulation/templates/special/formations/wedge.xml b/binaries/data/mods/public/simulation/templates/special/formations/wedge.xml index ca9311f70b..e72aa4699e 100644 --- a/binaries/data/mods/public/simulation/templates/special/formations/wedge.xml +++ b/binaries/data/mods/public/simulation/templates/special/formations/wedge.xml @@ -3,7 +3,7 @@ formations/wedge.png 6 - 6 cavalry units required + At least 6 cavalry units required. Wedge triangle true