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Merges ModelRenderer and ShaderModelRenderer
We use only shaders to render models so we don't need a separate class. BatchModelRenderer was renamed in6bc33fe8bd. m_Renderer became unused in0346ba1b18.
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@@ -62,7 +62,6 @@
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#include "ps/VideoMode.h"
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#include "ps/World.h"
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#include "renderer/DebugRenderer.h"
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#include "renderer/ModelRenderer.h"
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#include "renderer/PostprocManager.h"
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#include "renderer/RenderingOptions.h"
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#include "renderer/SceneRenderer.h"
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@@ -456,7 +455,6 @@ CRenderer::CRenderer(Renderer::Backend::IDevice* device)
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ModelDefActivateFastImpl();
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ColorActivateFastImpl();
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ModelRenderer::Init();
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}
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CRenderer::~CRenderer()
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