Merges ModelRenderer and ShaderModelRenderer

We use only shaders to render models so we don't need a separate class.

BatchModelRenderer was renamed in 6bc33fe8bd.
m_Renderer became unused in 0346ba1b18.
This commit is contained in:
Vladislav Belov
2026-08-04 23:06:07 +02:00
parent 8a2bb10827
commit 764a420797
4 changed files with 67 additions and 145 deletions
-2
View File
@@ -62,7 +62,6 @@
#include "ps/VideoMode.h"
#include "ps/World.h"
#include "renderer/DebugRenderer.h"
#include "renderer/ModelRenderer.h"
#include "renderer/PostprocManager.h"
#include "renderer/RenderingOptions.h"
#include "renderer/SceneRenderer.h"
@@ -456,7 +455,6 @@ CRenderer::CRenderer(Renderer::Backend::IDevice* device)
ModelDefActivateFastImpl();
ColorActivateFastImpl();
ModelRenderer::Init();
}
CRenderer::~CRenderer()