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Made stance-setting work with multiplayer.
This was SVN commit r6274.
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@@ -54,6 +54,7 @@ void SimulationScriptInit()
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g_ScriptingHost.DefineConstant( "ORDER_GENERIC", CEntityOrder::ORDER_GENERIC );
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g_ScriptingHost.DefineConstant( "ORDER_PRODUCE", CEntityOrder::ORDER_PRODUCE );
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g_ScriptingHost.DefineConstant( "ORDER_SET_RALLY_POINT", CEntityOrder::ORDER_SET_RALLY_POINT );
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g_ScriptingHost.DefineConstant( "ORDER_SET_STANCE", CEntityOrder::ORDER_SET_STANCE );
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g_ScriptingHost.DefineConstant( "ORDER_START_CONSTRUCTION", CEntityOrder::ORDER_START_CONSTRUCTION );
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}
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