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big SoundManager checkin,futureproof javascript interface, isolate external calls to remove OpenAL references
This was SVN commit r13455.
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@@ -46,7 +46,7 @@
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#include "simulation2/Simulation2.h"
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#include "simulation2/components/ICmpPlayer.h"
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#include "simulation2/components/ICmpPlayerManager.h"
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#include "soundmanager/SoundManager.h"
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#include "soundmanager/ISoundManager.h"
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extern bool g_GameRestarted;
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