Add autostart conquest default description to readme.txt and add endless support for autostart in both readme.txt and GameSetup.cpp

Reported By: elexis
Fixes: 6d54ab4c1f, 22903b09a6

This was SVN commit r22112.
This commit is contained in:
bb
2019-03-16 14:20:28 +00:00
parent 9af3040b34
commit 702127b8df
2 changed files with 3 additions and 2 deletions
+1 -1
View File
@@ -17,7 +17,7 @@ Autostart:
-autostart-team=PLAYER:TEAM sets the team for PLAYER (e.g. 2:2).
-autostart-ceasefire=NUM sets a ceasefire duration NUM (default 0 minutes)
-autostart-nonvisual disable any graphics and sounds
-autostart-victory=SCRIPTNAME sets the victory conditions with SCRIPTNAME located in simulation/data/settings/victory_conditions/
-autostart-victory=SCRIPTNAME sets the victory conditions with SCRIPTNAME located in simulation/data/settings/victory_conditions/ (default conquest). When the first given SCRIPTNAME is "endless", no victory conditions will apply.
-autostart-wonderduration=NUM sets the victory duration NUM for wonder victory condition (default 10 minutes)
-autostart-relicduration=NUM sets the victory duration NUM for relic victory condition (default 10 minutes)
-autostart-reliccount=NUM sets the number of relics for relic victory condition (default 2 relics)