Split off StructuredClone from ScriptInterface

Follows 34b1920e7b.

This separates StructuredClone & DeepCopy logic into its own header,
reducing the size of the monolithic ScriptInterface header.

Differential Revision: https://code.wildfiregames.com/D3922
This was SVN commit r25419.
This commit is contained in:
wraitii
2021-05-10 11:51:32 +00:00
parent ad62707eef
commit 6fbf036ae4
29 changed files with 266 additions and 180 deletions
+1 -1
View File
@@ -34,7 +34,7 @@ constexpr int DEFAULT_HEAP_GROWTH_BYTES_GCTRIGGER = 2 * 1024 * 1024;
* should only be used on a single thread.
*
* (One means to share data between threads and contexts is to create
* a ScriptInterface::StructuredClone.)
* a Script::StructuredClone.)
*/
class ScriptContext