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Split off StructuredClone from ScriptInterface
Follows 34b1920e7b.
This separates StructuredClone & DeepCopy logic into its own header,
reducing the size of the monolithic ScriptInterface header.
Differential Revision: https://code.wildfiregames.com/D3922
This was SVN commit r25419.
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@@ -34,7 +34,7 @@ constexpr int DEFAULT_HEAP_GROWTH_BYTES_GCTRIGGER = 2 * 1024 * 1024;
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* should only be used on a single thread.
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*
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* (One means to share data between threads and contexts is to create
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* a ScriptInterface::StructuredClone.)
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* a Script::StructuredClone.)
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*/
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class ScriptContext
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