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Allow the CLI to load skirmish maps. From now on, the directory must be included in the map path to load any maps (see the readme). Patch by Teiresias. Fixes #2572
This was SVN commit r15257.
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@@ -1,13 +1,13 @@
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COMMAND LINE OPTIONS
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Basic gameplay:
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-autostart load a map instead of showing main menu (see below)
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-autostart=... load a map instead of showing main menu (see below)
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-editor launch the Atlas scenario editor
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-mod NAME start the game using NAME mod
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-quickstart load faster (disables audio and some system info logging)
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Autostart:
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-autostart=NAME map NAME for scenario, or rms name for random map
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-autostart=TYPEDIR/MAPNAME enables autostart, selects map in subdirectory of maps/
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-autostart-ai=PLAYER:AI adds named AI to the given PLAYER (e.g. 2:testbot)
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-autostart-aidiff=PLAYER:level changes the difficulty setting for AI PLAYER (0: easy, 3: very hard)
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Multiplayer:
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@@ -17,7 +17,6 @@ Multiplayer:
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-autostart-client multiplayer client mode
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-autostart-ip=IP multiplayer client: connect to this host IP
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Random maps only:
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-autostart-random random map
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-autostart-random=SEED random map with SEED value (default 0, use -1 for random)
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-autostart-size=TILES random map SIZE in tiles (default 192)
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-autostart-players=NUMBER NUMBER of players on random map
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