Remove u32

It's better to use types from the standard library.
This commit is contained in:
phosit committed 2026-09-21 18:11:31 +02:00
1 parent 500606e587
commit 6a0c8c1a5a
185 files changed
+878 -938

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+6 -6
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@@ -62,7 +62,7 @@
* Since commands are sent client -> server -> client, divide by 2.
* (duplicated in NetServer.cpp to avoid having to fetch the constants in a header file)
*/
constexpr u32 NETWORK_BAD_PING = DEFAULT_TURN_LENGTH * COMMAND_DELAY_MP / 2;
constexpr std::uint32_t NETWORK_BAD_PING = DEFAULT_TURN_LENGTH * COMMAND_DELAY_MP / 2;
CNetClient *g_NetClient = NULL;
@@ -343,7 +343,7 @@ void CNetClient::CheckServerConnection()
m_LastConnectionCheck = now;
// Report if we are losing the connection to the server
u32 lastReceived = m_Session->GetLastReceivedTime();
std::uint32_t lastReceived = m_Session->GetLastReceivedTime();
if (lastReceived > NETWORK_WARNING_TIMEOUT)
{
PushGuiMessage(
@@ -354,7 +354,7 @@ void CNetClient::CheckServerConnection()
}
// Report if we have a bad ping to the server.
u32 meanRTT = m_Session->GetMeanRTT();
std::uint32_t meanRTT = m_Session->GetMeanRTT();
if (meanRTT > NETWORK_BAD_PING)
{
PushGuiMessage(
@@ -466,7 +466,7 @@ void CNetClient::HandleConnect()
Update((uint)NMT_CONNECT_COMPLETE, NULL);
}
void CNetClient::HandleDisconnect(u32 reason)
void CNetClient::HandleDisconnect(std::uint32_t reason)
{
if (reason == NDR_INCORRECT_SOFTWARE_VERSION) {
const auto& mismatch = CheckHandshake(m_ServerHandshake, CreateHandshake<CCliHandshakeMessage>());
@@ -604,7 +604,7 @@ bool CNetClient::HandleMessage(CNetMessage* message)
std::stringstream stream;
LOGMESSAGERENDER("Serializing game at turn %u for rejoining player", m_ClientTurnManager->GetCurrentTurn());
u32 turn = to_le32(m_ClientTurnManager->GetCurrentTurn());
std::uint32_t turn = to_le32(m_ClientTurnManager->GetCurrentTurn());
stream.write((char*)&turn, sizeof(turn));
bool ok = m_Game->GetSimulation2()->SerializeState(stream);
@@ -634,7 +634,7 @@ void CNetClient::LoadFinished()
std::stringstream stream(m_JoinSyncBuffer);
u32 turn;
std::uint32_t turn;
stream.read((char*)&turn, sizeof(turn));
turn = to_le32(turn);