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Remove u32
It's better to use types from the standard library.
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@@ -1,4 +1,4 @@
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/* Copyright (C) 2021 Wildfire Games.
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/* Copyright (C) 2026 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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@@ -31,7 +31,7 @@
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namespace
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{
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// Start IDs at 1 to leave 0 as a special value.
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u32 g_NextSkeletonDefUID = 1;
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std::uint32_t g_NextSkeletonDefUID = 1;
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}
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///////////////////////////////////////////////////////////////////////////////////////////
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