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Remove u32
It's better to use types from the standard library.
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@@ -38,9 +38,9 @@
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void CModelDef::GetMaxBounds(CSkeletonAnimDef* anim, bool loop, CBoundingBoxAligned& result)
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{
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const u32 animIndex = anim ? anim->m_UID : 0;
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const std::uint32_t animIndex = anim ? anim->m_UID : 0;
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std::unordered_map<u32, CBoundingBoxAligned>::const_iterator it = m_MaxBoundsPerAnimDef.find(animIndex);
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std::unordered_map<std::uint32_t, CBoundingBoxAligned>::const_iterator it = m_MaxBoundsPerAnimDef.find(animIndex);
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if (it != m_MaxBoundsPerAnimDef.end())
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{
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result = it->second;
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