From 65dcedbd52e8fb007f2c5cd4bcc680c89fe96e5e Mon Sep 17 00:00:00 2001 From: janwas Date: Tue, 4 Nov 2003 21:53:02 +0000 Subject: [PATCH] no message This was SVN commit r17. --- source/vc6/readme.txt | 38 ++++ source/vc7/ps.sln | 21 +++ source/vc7/ps.suo | Bin 0 -> 7680 bytes source/vc7/ps.vcproj | 359 ++++++++++++++++++++++++++++++++++++ source/{ => vc7}/readme.txt | 12 +- 5 files changed, 426 insertions(+), 4 deletions(-) create mode 100755 source/vc6/readme.txt create mode 100755 source/vc7/ps.sln create mode 100755 source/vc7/ps.suo create mode 100755 source/vc7/ps.vcproj rename source/{ => vc7}/readme.txt (77%) diff --git a/source/vc6/readme.txt b/source/vc6/readme.txt new file mode 100755 index 0000000000..6fa8e9e948 --- /dev/null +++ b/source/vc6/readme.txt @@ -0,0 +1,38 @@ +Workspace settings for VC6: +________________________________________________________________________________ + +Compiler settings: +- set code generation to multithreaded (+debug if desired) +- set entry point to entry +________________________________________________________________________________ + +Includes: +- download http://oss.sgi.com/projects/ogl-sample/ABI/glext.h ; + put it in GL subdir of compiler's include dir +- add dir containing tex.h etc. to the compiler's include path +________________________________________________________________________________ + +Xerces (required for the GUI, which can be omitted ATM) + +download Xerces binary from http://xml.apache.org/xerces-c/download.cgi ; +put the DLL in bin in your system dir, or in the game's dir; +add its include dir to the compiler's include path +________________________________________________________________________________ + +ZLib + +download from http://www.stud.uni-karlsruhe.de/~urkt/zlib.zip ; +put the DLL in the game's dir, and the headers/lib in the appropriate compiler +dirs. +Note: another version of ZLib will probably do, but best to use this one, to +avoid conflicts (v1.1.4.8751). +________________________________________________________________________________ + +Files to leave out, as they aren't necessary ATM, and require compiler support: +- debug* (requires dbghelp, included with VC7) +- memcpy.cpp (requires VC6 processor pack) +________________________________________________________________________________ + +NB: earlier steps that are now unnecessary: +- adding .lib files - now taken care of by the code, via #pragma comment(lib +- installing DX7 SDK - detect code now uses stock Win32 and DX3 calls \ No newline at end of file diff --git a/source/vc7/ps.sln b/source/vc7/ps.sln new file mode 100755 index 0000000000..d2c1d5b888 --- /dev/null +++ b/source/vc7/ps.sln @@ -0,0 +1,21 @@ +Microsoft Visual Studio Solution File, Format Version 8.00 +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ps", "ps.vcproj", "{12FFD16D-5373-425F-852E-D81421005AE6}" + ProjectSection(ProjectDependencies) = postProject + EndProjectSection +EndProject +Global + GlobalSection(SolutionConfiguration) = preSolution + Debug = Debug + Release = Release + EndGlobalSection + GlobalSection(ProjectConfiguration) = postSolution + {12FFD16D-5373-425F-852E-D81421005AE6}.Debug.ActiveCfg = Debug|Win32 + {12FFD16D-5373-425F-852E-D81421005AE6}.Debug.Build.0 = Debug|Win32 + {12FFD16D-5373-425F-852E-D81421005AE6}.Release.ActiveCfg = Release|Win32 + {12FFD16D-5373-425F-852E-D81421005AE6}.Release.Build.0 = Release|Win32 + EndGlobalSection + GlobalSection(ExtensibilityGlobals) = postSolution + EndGlobalSection + GlobalSection(ExtensibilityAddIns) = postSolution + EndGlobalSection +EndGlobal diff --git a/source/vc7/ps.suo b/source/vc7/ps.suo new file mode 100755 index 0000000000000000000000000000000000000000..488439e0df2df5a3780eb8695f01ab814e7febd1 GIT binary patch literal 7680 zcmeHLUu=_A6hHd|bQ_zXFm)hS#{_YkV;~R~P}Xj9abb`=7R4lRP>qHF9UMPS$7jSD{T-v`M5I4c^~bTwK(hB51DB|HuNj zp=+)44f(Ctfj59X;CgT!xB=V<-U#NmCa=-`VS!Px@k@(W`Xr8PQs(fL-BU9>##n-W zQi@*r==Be_UH-bNhJ)x#pb<#4<*W=s`ZQX7a#25U`QI$nRS#h-{g!&Td`$pfiu_{9 zd1w)Y9%<-c;p&w!XcCoK^hD5#qettRP|w+GNlLwc6!Ojb-O49swrKG(4#_DwCqtMs z1$ig%PaRCZmf{R9aM=kIrd-CXTlvIo#y82tv$@iarp+;of8qeYt?6&dYMVZOgDv2# z;AZf{;77oZg1OdhV2;*poeiGaY-U)64KLy?e-VJ^h%=ezbwcTkOnY^x1 zWfpkr^3|V)za1Wa^OO1Ozqj1@5GF2*e)vK~bIv<=_vAdzx%tgU4_i4gmMS5>{{q-A zhh;K@MwWySiz)PUAwI*nhJX^hPXP~R5uYJM=_L9>auC;*Q>FSF$+Y)-S{zxAJK#VihT0elK*epu;)X&xW0t6HDo_+gU#` z(ye^zJ4E52eEH0O^sNNs>fBRGI!1n87Ped{>I3bN&wR(6 z=vF>!>2WZL-#ZPNNq8D#l=hF}K9z?>KIlYWwDLUiFyynAVNQ1|pRr0GBz4I?g%TRa zLeL|P`xLGrg=?oVrd&+Pos;n#g-xf`jAmwYFLJLWXt|YOvoes2KiWQ@D(TCg>t5db z;a4HxZ_M$mY@Z*&vlRTX6cTkg^(TFg0f>U?G{~61SX}9t> zW32K2{7PTP*)&!?qw+kxNaJup@u*34{jC=7a{Uits?&~x37mZ?;q-X6_iHo30c&)}!_+su)Z`@q?>PlZ#)yrOy zQ71#@`h@%411t4TwU-MB8n^hHUH==Ku?|W=7gk=ZhIF*C-YHGy{G%NFeGF56?o4|E z^%SLYmuG>EK4u44S~|}z%E$lg_4C_TLhDx`|8WSMck++MRr;Gp{@|eu$Rjt<(x)_? zr~*6jn?#=CZiwh?PQN_zr}IXG+*GX^`3qOhStEZt&ph%^ruA>8bt}`l?X((X(P_2g z{Q-OpeHzEAI6Euf?Zev3PhwOrtQkT+;r`7+jm@)7y?@|Y5>Gh8Idkc+oqwvwm?@5v z%g0o4n_^;E_kOb4sRiP(08Li*UHEpbKbTh4UHz%RkasL}#)_%iMt>w2wP(D2;Yiw6 z2NIhC_EaQlc_*wXZ@-<4so1H@xvTftv4kDB;%W7;aUv2A+ZR$x!)sq04-8S|CSNp? zn6iV(uy-^PX9|%G16JHh2DQtGOZnV->M(u@tup18I#nu^7pP@6F$-o+N_faxCYf_) zbN)Pr+)oVV84S + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/source/readme.txt b/source/vc7/readme.txt similarity index 77% rename from source/readme.txt rename to source/vc7/readme.txt index d719724228..386a35bc4c 100755 --- a/source/readme.txt +++ b/source/vc7/readme.txt @@ -1,4 +1,4 @@ -Workspace settings: +Workspace settings for VC7.1 (2003) with Intel compiler 7.1: ________________________________________________________________________________ Compiler settings: @@ -19,9 +19,13 @@ put the DLL in bin in your system dir, or in the game's dir; add its include dir to the compiler's include path ________________________________________________________________________________ -Files to leave out, as they aren't necessary ATM, and require compiler support: -- debug* (requires dbghelp, included with vc7) -- memcpy.cpp (requires VC6 processor pack) +ZLib + +download from http://www.stud.uni-karlsruhe.de/~urkt/zlib.zip ; +put the DLL in the game's dir, and the headers/lib in the appropriate compiler +dirs. +Note: another version of ZLib will probably do, but best to use this one, to +avoid conflicts (v1.1.4.8751). ________________________________________________________________________________ NB: earlier steps that are now unnecessary: