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Fixes #3238, SetGlobal 'TriggerHelper' called multiple times
This was SVN commit r16713.
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@@ -210,7 +210,11 @@ bool CSimulation2Impl::LoadTriggerScripts(CComponentManager& componentManager, J
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{
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std::string scriptName = "maps/" + scriptNames[i];
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if (loadedScripts)
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{
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if (loadedScripts->find(scriptName) != loadedScripts->end())
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return true;
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loadedScripts->insert(scriptName);
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}
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LOGMESSAGE("Loading trigger script '%s'", scriptName.c_str());
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if (!componentManager.LoadScript(scriptName.data()))
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ok = false;
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