mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced 2026-07-26 11:32:48 +00:00
Fix chat to use GUID instead of host ID.
Fix randomly incorrect player names. Fix script errors when connecting to an invalid IP address. Adjust the server/client disconnection messages to be a bit more accurate. This was SVN commit r7946.
This commit is contained in:
@@ -484,7 +484,7 @@ bool CNetServer::OnChat(void* context, CFsmEvent* event)
|
||||
|
||||
CChatMessage* message = (CChatMessage*)event->GetParamRef();
|
||||
|
||||
message->m_GUID = session->GetHostID();
|
||||
message->m_GUID = session->GetGUID();
|
||||
|
||||
server.Broadcast(message);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user