Display which player(s) are OOS when it happens. Also fix some encoding issues with file paths.

Patch by elexis, fixes #3293.

This was SVN commit r16963.
This commit is contained in:
Itms
2015-08-30 17:47:18 +00:00
parent f47cb2c711
commit 63e42fbd31
5 changed files with 57 additions and 30 deletions
+1 -1
View File
@@ -643,7 +643,7 @@ bool CNetClient::OnInGame(void *context, CFsmEvent* event)
else if (message->GetType() == NMT_SYNC_ERROR)
{
CSyncErrorMessage* syncMessage = static_cast<CSyncErrorMessage*> (message);
client->m_ClientTurnManager->OnSyncError(syncMessage->m_Turn, syncMessage->m_HashExpected);
client->m_ClientTurnManager->OnSyncError(syncMessage->m_Turn, syncMessage->m_HashExpected, syncMessage->m_PlayerNames);
}
else if (message->GetType() == NMT_END_COMMAND_BATCH)
{