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Nerfs hero aura and deletes hardcoded health.
This was SVN commit r16354.
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@@ -1,8 +1,5 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_unit_champion_infantry_spearman">
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<Health>
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<Max>135</Max>
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</Health>
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<Identity>
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<Civ>mace</Civ>
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<GenericName>Macedonian Shield Bearer</GenericName>
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@@ -5,11 +5,11 @@
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<Type>global</Type>
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<Affects>Champion</Affects>
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<Modifications>
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<Attack.Ranged.Pierce> <Add>5</Add> </Attack.Ranged.Pierce>
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<Attack.Melee.Hack> <Add>5</Add> </Attack.Melee.Hack>
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<Attack.Ranged.Pierce> <Add>2</Add> </Attack.Ranged.Pierce>
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<Attack.Melee.Hack> <Add>2</Add> </Attack.Melee.Hack>
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</Modifications>
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<AuraName>Hero Aura</AuraName>
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<AuraDescription>+5 Attack for Champion Units.</AuraDescription>
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<AuraDescription>+2 Attack for Champion Units.</AuraDescription>
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</Aura1>
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</Auras>
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<Identity>
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