mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced 2026-07-13 20:14:51 +00:00
# big refactoring in CPU-specific code, fix for dual core vs. HT detection
all cpu-related stuff is now defined in cpu.h (with cpu_ prefix and fully encapsulated). fix quite brittle core/HT unit/package detection. implement mkdir on VC8, where it is deprecated add strdup on MacOSX move ia32 code into separate subdir. functions implemented in asm are called ia32_asm_*. add some unix versions of sysdep functions (cannot test them) timer: fix for amd64 linux This was SVN commit r4995.
This commit is contained in:
@@ -76,7 +76,7 @@ CSocketAddress::CSocketAddress(int port, ESocketProtocol proto)
|
||||
break;
|
||||
case IPv6:
|
||||
m_Union.m_IPv6.sin6_family=PF_INET6;
|
||||
memcpy2(&m_Union.m_IPv6.sin6_addr, &in6addr_any, sizeof(in6addr_any));
|
||||
cpu_memcpy(&m_Union.m_IPv6.sin6_addr, &in6addr_any, sizeof(in6addr_any));
|
||||
m_Union.m_IPv6.sin6_port=htons(port);
|
||||
break;
|
||||
default:
|
||||
@@ -96,7 +96,7 @@ CSocketAddress CSocketAddress::Loopback(int port, ESocketProtocol proto)
|
||||
break;
|
||||
case IPv6:
|
||||
ret.m_Union.m_IPv6.sin6_family=PF_INET6;
|
||||
memcpy2(&ret.m_Union.m_IPv6.sin6_addr, &in6addr_loopback, sizeof(in6addr_loopback));
|
||||
cpu_memcpy(&ret.m_Union.m_IPv6.sin6_addr, &in6addr_loopback, sizeof(in6addr_loopback));
|
||||
ret.m_Union.m_IPv6.sin6_port=htons(port);
|
||||
break;
|
||||
default:
|
||||
@@ -114,7 +114,7 @@ PS_RESULT CSocketAddress::Resolve(const char *name, int port, CSocketAddress &ad
|
||||
if (res == 0)
|
||||
{
|
||||
if (ai->ai_addrlen < sizeof(addr.m_Union))
|
||||
memcpy2(&addr.m_Union, ai->ai_addr, ai->ai_addrlen);
|
||||
cpu_memcpy(&addr.m_Union, ai->ai_addr, ai->ai_addrlen);
|
||||
switch (addr.m_Union.m_Family)
|
||||
{
|
||||
case IPv4:
|
||||
|
||||
Reference in New Issue
Block a user