Fix includes in source/graphics

Make include-what-you-use happy with files in source/graphics and fix
what needs to be fixed.

Ref: #8086
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
This commit is contained in:
Ralph Sennhauser
2025-07-28 20:13:46 +02:00
parent 07309450fc
commit 621a9c422f
37 changed files with 273 additions and 109 deletions
@@ -1,4 +1,4 @@
/* Copyright (C) 2023 Wildfire Games.
/* Copyright (C) 2025 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
@@ -22,13 +22,22 @@
#include "graphics/Camera.h"
#include "graphics/GameView.h"
#include "graphics/Terrain.h"
#include "maths/Fixed.h"
#include "maths/FixedVector3D.h"
#include "maths/Vector3D.h"
#include "ps/CLogger.h"
#include "ps/Game.h"
#include "ps/World.h"
#include "ps/CLogger.h"
#include "scriptinterface/FunctionWrapper.h"
#include "scriptinterface/Object.h"
#include "scriptinterface/ScriptRequest.h"
#include "simulation2/helpers/Position.h"
#include "simulation2/system/Entity.h"
#include <js/PropertyAndElement.h>
#include <js/RootingAPI.h>
#include <js/TypeDecls.h>
#include <js/Value.h>
namespace JSI_GameView
{