Actually remove trailing whitespace for non-header files as well.

This was SVN commit r18989.
This commit is contained in:
elexis
2016-11-23 13:02:58 +00:00
parent 944ba16eb4
commit 6149dd3841
389 changed files with 1460 additions and 1460 deletions
+2 -2
View File
@@ -273,7 +273,7 @@ static void Frame()
bool need_update = true;
// If we are not running a multiplayer game, disable updates when the game is
// minimized or out of focus and relinquish the CPU a bit, in order to make
// minimized or out of focus and relinquish the CPU a bit, in order to make
// debugging easier.
if(g_PauseOnFocusLoss && !g_NetClient && !g_app_has_focus)
{
@@ -284,7 +284,7 @@ static void Frame()
}
// Throttling: limit update and render frequency to the minimum to 50 FPS
// in the "inactive" state, so that other windows get enough CPU time,
// in the "inactive" state, so that other windows get enough CPU time,
// (and it's always nice for power+thermal management).
// TODO: when the game performance is high enough, implementing a limit for
// in-game framerate might be sensible.