Actually remove trailing whitespace for non-header files as well.

This was SVN commit r18989.
This commit is contained in:
elexis
2016-11-23 13:02:58 +00:00
parent 944ba16eb4
commit 6149dd3841
389 changed files with 1460 additions and 1460 deletions
+4 -4
View File
@@ -34,13 +34,13 @@ CSkeletonAnimDef::CSkeletonAnimDef() : m_FrameTime(0), m_NumKeys(0), m_NumFrames
///////////////////////////////////////////////////////////////////////////////////////////
// CSkeletonAnimDef destructor
CSkeletonAnimDef::~CSkeletonAnimDef()
CSkeletonAnimDef::~CSkeletonAnimDef()
{
delete[] m_Keys;
}
///////////////////////////////////////////////////////////////////////////////////////////
// BuildBoneMatrices: build matrices for all bones at the given time (in MS) in this
// BuildBoneMatrices: build matrices for all bones at the given time (in MS) in this
// animation
void CSkeletonAnimDef::BuildBoneMatrices(float time, CMatrix3D* matrices, bool loop) const
{
@@ -48,10 +48,10 @@ void CSkeletonAnimDef::BuildBoneMatrices(float time, CMatrix3D* matrices, bool l
size_t startframe = (size_t)(int)(time/m_FrameTime);
float deltatime = fstartframe-startframe;
startframe %= m_NumFrames;
startframe %= m_NumFrames;
size_t endframe = startframe + 1;
endframe %= m_NumFrames;
endframe %= m_NumFrames;
if (!loop && endframe == 0)
{