Implement keyDown event

Change HotkeyPress event to be non-repeating (HotkeyDown to replace the
repeating case)
Fix shiftlag
Make toggle hotkeys only respond to the first SDL event.

Many iterations of review by: elexis
Test done by: Imarok
Comments By: vladislav, Stan
Reviewed By: wraitii
Fixes: #5055
Differential Revision: https://code.wildfiregames.com/D1398
This was SVN commit r23701.
This commit is contained in:
bb
2020-05-26 21:47:03 +00:00
parent 892f97743b
commit 5cfce692e7
28 changed files with 155 additions and 89 deletions
@@ -1,4 +1,4 @@
/* Copyright (C) 2019 Wildfire Games.
/* Copyright (C) 2020 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
@@ -27,8 +27,8 @@ namespace JSI_GUIManager
void SwitchGuiPage(ScriptInterface::CxPrivate* pCxPrivate, const std::wstring& name, JS::HandleValue initData);
void PopGuiPage(ScriptInterface::CxPrivate* pCxPrivate, JS::HandleValue args);
JS::Value GetGUIObjectByName(ScriptInterface::CxPrivate* pCxPrivate, const std::string& name);
void SetGlobalHotkey(ScriptInterface::CxPrivate* pCxPrivate, const std::string& hotkeyTag, JS::HandleValue function);
void UnsetGlobalHotkey(ScriptInterface::CxPrivate* pCxPrivate, const std::string& hotkeyTag);
void SetGlobalHotkey(ScriptInterface::CxPrivate* pCxPrivate, const std::string& hotkeyTag, const std::string& eventName, JS::HandleValue function);
void UnsetGlobalHotkey(ScriptInterface::CxPrivate* pCxPrivate, const std::string& hotkeyTag, const std::string& eventName);
std::wstring SetCursor(ScriptInterface::CxPrivate* pCxPrivate, const std::wstring& name);
void ResetCursor(ScriptInterface::CxPrivate* pCxPrivate);
bool TemplateExists(ScriptInterface::CxPrivate* pCxPrivate, const std::string& templateName);