From 591771a0be4e971fca6faac36fa30cd2f0c338e0 Mon Sep 17 00:00:00 2001 From: mimo Date: Sun, 2 Aug 2015 09:32:47 +0000 Subject: [PATCH] make siege tower able to capture, fixes #3356 This was SVN commit r16907. --- .../template_unit_mechanical_siege_tower.xml | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) diff --git a/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_tower.xml b/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_tower.xml index 07509141f5..55b167be68 100644 --- a/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_tower.xml +++ b/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_tower.xml @@ -19,11 +19,16 @@ 2.0 Structure + + 10 + 8 + 1000 + 0 0.5 - Infantry + Infantry 5 @@ -50,7 +55,7 @@ Siege Tower - Ranged SiegeTower + Ranged SiegeTower Garrison up to 20 infantry inside to increase arrow count from 0 to 10. @@ -66,7 +71,7 @@ attack/siege/ram_move.xml attack/siege/ram_attack.xml - attack/siege/ram_move.xml + attack/siege/ram_move.xml