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workaround for invalidId issue (fixes windows build)
class static const member apparently sometimes requires external linkage and enum causes conversion warnings, so go with file-scope constants. This was SVN commit r6161.
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@@ -152,7 +152,7 @@ CEntity::~CEntity()
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void CEntity::LoadBase()
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{
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size_t previous_unit_id = CUnit::invalidId;
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size_t previous_unit_id = invalidUnitId;
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if( m_actor )
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{
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