Removes std::shared_ptr usages from particles

This commit is contained in:
Vladislav Belov
2026-07-13 00:58:25 +02:00
parent d2375de187
commit 5778ef6cac
8 changed files with 127 additions and 102 deletions
+31 -22
View File
@@ -24,6 +24,7 @@
#include "renderer/backend/IDevice.h"
#include "renderer/Scene.h"
#include <algorithm>
#include <cstddef>
#include <memory>
#include <unordered_map>
@@ -48,21 +49,23 @@ CParticleManager::~CParticleManager()
UnregisterFileReloadFunc(ReloadChangedFileCB, this);
}
CParticleEmitterTypePtr CParticleManager::LoadEmitterType(const VfsPath& path)
CParticleEmitterType* CParticleManager::LoadEmitterType(const VfsPath& path)
{
std::unordered_map<VfsPath, CParticleEmitterTypePtr>::iterator it = m_EmitterTypes.find(path);
if (it != m_EmitterTypes.end())
return it->second;
if (auto it{m_EmitterTypes.find(path)}; it != m_EmitterTypes.end())
return it->second.get();
CParticleEmitterTypePtr emitterType(new CParticleEmitterType(path, *this));
m_EmitterTypes[path] = emitterType;
return emitterType;
std::unique_ptr<CParticleEmitterType> emitterType{
std::make_unique<CParticleEmitterType>(*this)};
if (!emitterType->Load(path))
return nullptr;
return m_EmitterTypes.emplace(path, std::move(emitterType)).first->second.get();
}
void CParticleManager::AddUnattachedEmitter(const CParticleEmitterPtr& emitter)
void CParticleManager::AddUnattachedEmitter(std::unique_ptr<CParticleEmitter> emitter)
{
emitter->m_Active = false;
m_UnattachedEmitters.push_back(emitter);
m_UnattachedEmitters.emplace_back(std::move(emitter));
}
void CParticleManager::ClearUnattachedEmitters()
@@ -75,18 +78,19 @@ void CParticleManager::Interpolate(const float simFrameLength)
m_CurrentTime += simFrameLength;
}
struct ParticleAlive
{
bool operator()(const SParticle& particle) const
{
return particle.age < particle.maxAge;
}
};
struct EmitterHasNoParticles
{
bool operator()(const CParticleEmitterPtr& emitterPtr)
bool operator()(const std::unique_ptr<CParticleEmitter>& emitter) const
{
CParticleEmitter& emitter = *emitterPtr.get();
for (size_t i = 0; i < emitter.m_Particles.size(); ++i)
{
SParticle& p = emitter.m_Particles[i];
if (p.age < p.maxAge)
return false;
}
return true;
return std::none_of(emitter->m_Particles.begin(), emitter->m_Particles.end(), ParticleAlive{});
}
};
@@ -95,16 +99,21 @@ void CParticleManager::RenderSubmit(SceneCollector& collector, const CFrustum&)
PROFILE("submit unattached particles");
// Delete any unattached emitters that have no particles left
m_UnattachedEmitters.remove_if(EmitterHasNoParticles());
std::erase_if(m_UnattachedEmitters, EmitterHasNoParticles());
// TODO: should do some frustum culling
for (std::list<CParticleEmitterPtr>::iterator it = m_UnattachedEmitters.begin(); it != m_UnattachedEmitters.end(); ++it)
collector.Submit(it->get());
for (std::unique_ptr<CParticleEmitter>& emitter : m_UnattachedEmitters)
collector.Submit(emitter.get());
}
Status CParticleManager::ReloadChangedFile(const VfsPath& path)
{
m_EmitterTypes.erase(path);
if (auto it = m_EmitterTypes.find(path); it != m_EmitterTypes.end())
{
// We can't erase an emitter type because emitters might hold
// a reference to it.
it->second->Load(path);
}
return INFO::OK;
}