fix: CLogger's ELogMethod is now inside the class and does not use names that are vulnerable to macro destruction (fixes a conflict with Windows system header's #define ERROR)

This was SVN commit r5532.
This commit is contained in:
janwas
2007-12-29 16:22:23 +00:00
parent 5768b9b8ab
commit 5529977ecd
67 changed files with 212 additions and 226 deletions
+2 -2
View File
@@ -49,14 +49,14 @@ CTechnology* CTechnologyCollection::GetTechnology( const CStrW& name, CPlayer* p
CTechnology* newTemplate = new CTechnology( name, player );
if( !newTemplate->LoadXml( path ) )
{
LOG(ERROR, LOG_CATEGORY, "CTechnologyCollection::GetTechnology(): Couldn't load tech \"%s\"", path.c_str());
LOG(CLogger::Error, LOG_CATEGORY, "CTechnologyCollection::GetTechnology(): Couldn't load tech \"%s\"", path.c_str());
delete newTemplate;
return( NULL );
}
m_techs[id][name] = newTemplate;
LOG(NORMAL, LOG_CATEGORY, "CTechnologyCollection::GetTechnology(): Loaded tech \"%s\"", path.c_str());
LOG(CLogger::Normal, LOG_CATEGORY, "CTechnologyCollection::GetTechnology(): Loaded tech \"%s\"", path.c_str());
return newTemplate;
}