fix: CLogger's ELogMethod is now inside the class and does not use names that are vulnerable to macro destruction (fixes a conflict with Windows system header's #define ERROR)

This was SVN commit r5532.
This commit is contained in:
janwas
2007-12-29 16:22:23 +00:00
parent 5768b9b8ab
commit 5529977ecd
67 changed files with 212 additions and 226 deletions
@@ -73,12 +73,12 @@ CEntityTemplate* CEntityTemplateCollection::GetTemplate( const CStrW& name, CPla
CEntityTemplate* newTemplate = new CEntityTemplate( player );
if( !newTemplate->LoadXml( path ) )
{
LOG(ERROR, LOG_CATEGORY, "CEntityTemplateCollection::GetTemplate(): Couldn't load template \"%s\"", path.c_str());
LOG(CLogger::Error, LOG_CATEGORY, "CEntityTemplateCollection::GetTemplate(): Couldn't load template \"%s\"", path.c_str());
delete newTemplate;
return( NULL );
}
LOG(NORMAL, LOG_CATEGORY, "CEntityTemplateCollection::GetTemplate(): Loaded template \"%s\"", path.c_str());
LOG(CLogger::Normal, LOG_CATEGORY, "CEntityTemplateCollection::GetTemplate(): Loaded template \"%s\"", path.c_str());
m_templates[id][name] = newTemplate;
return newTemplate;