fix: CLogger's ELogMethod is now inside the class and does not use names that are vulnerable to macro destruction (fixes a conflict with Windows system header's #define ERROR)

This was SVN commit r5532.
This commit is contained in:
janwas
2007-12-29 16:22:23 +00:00
parent 5768b9b8ab
commit 5529977ecd
67 changed files with 212 additions and 226 deletions
+1 -1
View File
@@ -382,7 +382,7 @@ bool CModel::SetAnimation(CSkeletonAnim* anim, bool once, float speed, CSkeleton
if (anim->m_AnimDef && anim->m_AnimDef->GetNumKeys() != m_pModelDef->GetNumBones()) {
// mismatch between model's skeleton and animation's skeleton
LOG(ERROR, LOG_CATEGORY, "Mismatch between model's skeleton and animation's skeleton (%d model bones != %d animation keys)",
LOG(CLogger::Error, LOG_CATEGORY, "Mismatch between model's skeleton and animation's skeleton (%d model bones != %d animation keys)",
m_pModelDef->GetNumBones(), anim->m_AnimDef->GetNumKeys());
return false;
}