diff --git a/binaries/data/mods/internal/art/actors/units/carthaginians/super_unit_2.xml b/binaries/data/mods/internal/art/actors/units/carthaginians/super_unit_2.xml
index e250f8e23b..c7e46f7196 100644
--- a/binaries/data/mods/internal/art/actors/units/carthaginians/super_unit_2.xml
+++ b/binaries/data/mods/internal/art/actors/units/carthaginians/super_unit_2.xml
@@ -1,15 +1,13 @@
-
+
-
-
-
-
-
-
+
+
+
+
@@ -21,7 +19,6 @@
-
skeletal/kart_su2_ele_a.dds
@@ -30,7 +27,5 @@
skeletal/kart_su2_ele_b.dds
-
player_trans.xml
-
diff --git a/binaries/data/mods/internal/art/actors/units/persians/cavalry_spearman_e_r.xml b/binaries/data/mods/internal/art/actors/units/persians/cavalry_spearman_e_r.xml
index f3d08e107b..4ee8e0328f 100644
--- a/binaries/data/mods/internal/art/actors/units/persians/cavalry_spearman_e_r.xml
+++ b/binaries/data/mods/internal/art/actors/units/persians/cavalry_spearman_e_r.xml
@@ -1,8 +1,6 @@
-
+
-
-
@@ -18,16 +16,14 @@
+
-
skeletal/pers_csp_e_1.dds
-
player_trans.xml
-
diff --git a/binaries/data/mods/internal/entities/unit-stats-spreadsheet.xls b/binaries/data/mods/internal/entities/unit-stats-spreadsheet.xls
index 528a8c22a6..97feacdda5 100644
Binary files a/binaries/data/mods/internal/entities/unit-stats-spreadsheet.xls and b/binaries/data/mods/internal/entities/unit-stats-spreadsheet.xls differ
diff --git a/binaries/data/mods/internal/entities/units/cart_super_cavalry.xml b/binaries/data/mods/internal/entities/units/cart_super_cavalry.xml
index 9f606ad29a..931fb6b3d8 100644
--- a/binaries/data/mods/internal/entities/units/cart_super_cavalry.xml
+++ b/binaries/data/mods/internal/entities/units/cart_super_cavalry.xml
@@ -14,8 +14,56 @@
+
+
+ 200
+ 200
+
+
+
+ 10.0
+ 9.0
+ 15.0
+
+
+ 400
+
+
+ 2.5
+ 6.0
+
+
+
+ 4.25
+ 10.0
+ 10.0
+
+
+
+ 23
+
+
+
+
+
+ 20.0
+ 40.0
+
+
+ 60.0
+ 120.0
+
+
+
+
+ 7.0
+
+ 14.0
+
+
+
units/carthaginians/super_unit_2.xml
\ No newline at end of file
diff --git a/binaries/data/mods/internal/entities/units/pers_super_cavalry.xml b/binaries/data/mods/internal/entities/units/pers_super_cavalry.xml
index 73588e8150..b310ca4907 100644
--- a/binaries/data/mods/internal/entities/units/pers_super_cavalry.xml
+++ b/binaries/data/mods/internal/entities/units/pers_super_cavalry.xml
@@ -20,12 +20,12 @@
- 12.0
- 15.0
- 10.0
+ 10.0
+ 9.0
+ 15.0
- 400
+ 450
2.8
@@ -60,7 +60,7 @@
- 8.0
+ 7.0
14.0
diff --git a/binaries/data/mods/public/art/actors/props/units/cape_olivegreen.xml b/binaries/data/mods/public/art/actors/props/units/cape_olivegreen.xml
new file mode 100644
index 0000000000..503f107950
--- /dev/null
+++ b/binaries/data/mods/public/art/actors/props/units/cape_olivegreen.xml
@@ -0,0 +1,11 @@
+
+
+
+
+
+ props/m_cape_medium.dae
+ props/cape_green_olive.dds
+
+
+ basic_trans.xml
+
diff --git a/binaries/data/mods/public/art/actors/units/hellenes/leonidas.xml b/binaries/data/mods/public/art/actors/units/hellenes/leonidas.xml
index 867016719d..75f70c5297 100644
--- a/binaries/data/mods/public/art/actors/units/hellenes/leonidas.xml
+++ b/binaries/data/mods/public/art/actors/units/hellenes/leonidas.xml
@@ -1,8 +1,6 @@
-
+
-
-
@@ -24,7 +22,6 @@
skeletal/hele_leonidas.dds
-
@@ -32,7 +29,7 @@
-
+
@@ -40,7 +37,7 @@
-
+
@@ -48,7 +45,7 @@
-
+
@@ -56,11 +53,9 @@
-
+
-
player_trans.xml
-
diff --git a/binaries/data/mods/public/art/actors/units/hellenes/themistocles.xml b/binaries/data/mods/public/art/actors/units/hellenes/themistocles.xml
index a5ed9b25b2..24902a4fb9 100644
--- a/binaries/data/mods/public/art/actors/units/hellenes/themistocles.xml
+++ b/binaries/data/mods/public/art/actors/units/hellenes/themistocles.xml
@@ -1,8 +1,6 @@
-
+
-
-
@@ -11,8 +9,8 @@
-
-
+
+
@@ -32,7 +30,5 @@
skeletal/hele_themistocles.dds
-
player_trans.xml
-
diff --git a/binaries/data/mods/public/art/textures/skins/props/cape_green_olive.dds b/binaries/data/mods/public/art/textures/skins/props/cape_green_olive.dds
new file mode 100644
index 0000000000..3f1ed7132d
--- /dev/null
+++ b/binaries/data/mods/public/art/textures/skins/props/cape_green_olive.dds
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:59345b48ccd4331856ffec7cb45be6f8baa40f10791ee587f96d3e93bbe1b2c7
+size 22000
diff --git a/binaries/data/mods/public/entities/template_structure.xml b/binaries/data/mods/public/entities/template_structure.xml
index bbb104fd9c..fa6af5463d 100644
--- a/binaries/data/mods/public/entities/template_structure.xml
+++ b/binaries/data/mods/public/entities/template_structure.xml
@@ -40,6 +40,7 @@
9
+ true
@@ -51,9 +52,6 @@
-
- true
-
diff --git a/binaries/data/mods/public/entities/template_unit_cavalry_melee_spearman.xml b/binaries/data/mods/public/entities/template_unit_cavalry_melee_spearman.xml
index fc715f7128..f8e1b428f9 100644
--- a/binaries/data/mods/public/entities/template_unit_cavalry_melee_spearman.xml
+++ b/binaries/data/mods/public/entities/template_unit_cavalry_melee_spearman.xml
@@ -11,6 +11,7 @@
+
110
50
diff --git a/binaries/data/mods/public/entities/template_unit_cavalry_melee_swordsman.xml b/binaries/data/mods/public/entities/template_unit_cavalry_melee_swordsman.xml
index 2650b7e17a..546590462c 100644
--- a/binaries/data/mods/public/entities/template_unit_cavalry_melee_swordsman.xml
+++ b/binaries/data/mods/public/entities/template_unit_cavalry_melee_swordsman.xml
@@ -11,6 +11,7 @@
+
100
65
diff --git a/binaries/data/mods/public/entities/template_unit_cavalry_ranged_archer.xml b/binaries/data/mods/public/entities/template_unit_cavalry_ranged_archer.xml
index eb683fabb0..08113fc8d8 100644
--- a/binaries/data/mods/public/entities/template_unit_cavalry_ranged_archer.xml
+++ b/binaries/data/mods/public/entities/template_unit_cavalry_ranged_archer.xml
@@ -10,6 +10,7 @@
Bonused vs. Infantry Spearman and Infantry Swordsman.
+
100
85
diff --git a/binaries/data/mods/public/entities/template_unit_cavalry_ranged_javelinist.xml b/binaries/data/mods/public/entities/template_unit_cavalry_ranged_javelinist.xml
index 1a90a25c4e..aa1013ad2f 100644
--- a/binaries/data/mods/public/entities/template_unit_cavalry_ranged_javelinist.xml
+++ b/binaries/data/mods/public/entities/template_unit_cavalry_ranged_javelinist.xml
@@ -10,6 +10,7 @@
Bonused vs. Infantry Archer and Cavalry Swordsman.
+
100
70
diff --git a/binaries/data/mods/public/entities/template_unit_infantry_melee_spearman.xml b/binaries/data/mods/public/entities/template_unit_infantry_melee_spearman.xml
index 69af55645d..6cb8883c93 100644
--- a/binaries/data/mods/public/entities/template_unit_infantry_melee_spearman.xml
+++ b/binaries/data/mods/public/entities/template_unit_infantry_melee_spearman.xml
@@ -10,6 +10,7 @@
Bonused vs. Cavalry Swordsmen and Cavalry Spearmen.
+
60
55
diff --git a/binaries/data/mods/public/entities/template_unit_infantry_melee_swordsman.xml b/binaries/data/mods/public/entities/template_unit_infantry_melee_swordsman.xml
index 1c6d045893..f69fe493d6 100644
--- a/binaries/data/mods/public/entities/template_unit_infantry_melee_swordsman.xml
+++ b/binaries/data/mods/public/entities/template_unit_infantry_melee_swordsman.xml
@@ -14,6 +14,7 @@
Bonused vs. Infantry Spearman and Infantry Javelinist.
+
50
62
diff --git a/binaries/data/mods/public/entities/template_unit_infantry_ranged_archer.xml b/binaries/data/mods/public/entities/template_unit_infantry_ranged_archer.xml
index 127ada60e7..b3d683da53 100644
--- a/binaries/data/mods/public/entities/template_unit_infantry_ranged_archer.xml
+++ b/binaries/data/mods/public/entities/template_unit_infantry_ranged_archer.xml
@@ -11,6 +11,7 @@
Bonused vs. Infantry Swordsmen and Cavalry Spearmen.
+
50
70
diff --git a/binaries/data/mods/public/entities/template_unit_infantry_ranged_javelinist.xml b/binaries/data/mods/public/entities/template_unit_infantry_ranged_javelinist.xml
index 332df2f50c..9b12b44d36 100644
--- a/binaries/data/mods/public/entities/template_unit_infantry_ranged_javelinist.xml
+++ b/binaries/data/mods/public/entities/template_unit_infantry_ranged_javelinist.xml
@@ -10,7 +10,7 @@
Bonused vs. Infantry Spearmen and Cavalry Archers.
-
+
50
50
diff --git a/binaries/data/mods/public/entities/template_unit_infantry_ranged_slinger.xml b/binaries/data/mods/public/entities/template_unit_infantry_ranged_slinger.xml
index 4cf143bac1..3d7c1318db 100644
--- a/binaries/data/mods/public/entities/template_unit_infantry_ranged_slinger.xml
+++ b/binaries/data/mods/public/entities/template_unit_infantry_ranged_slinger.xml
@@ -17,6 +17,7 @@
General Bonus vs. Infantry.
+
50
30
diff --git a/binaries/data/mods/public/entities/units/celt_hero_boudicca.xml b/binaries/data/mods/public/entities/units/celt_hero_boudicca.xml
index 5a21511d4d..0219d53880 100644
--- a/binaries/data/mods/public/entities/units/celt_hero_boudicca.xml
+++ b/binaries/data/mods/public/entities/units/celt_hero_boudicca.xml
@@ -18,6 +18,7 @@
5.0
+
180
100
diff --git a/binaries/data/mods/public/entities/units/celt_hero_brennus.xml b/binaries/data/mods/public/entities/units/celt_hero_brennus.xml
index bc048b1a53..ff1d836544 100644
--- a/binaries/data/mods/public/entities/units/celt_hero_brennus.xml
+++ b/binaries/data/mods/public/entities/units/celt_hero_brennus.xml
@@ -10,6 +10,7 @@
Hero Aura: +5 Metal loot for every enemey unit killed.
+
100
250
diff --git a/binaries/data/mods/public/entities/units/celt_hero_britomartus.xml b/binaries/data/mods/public/entities/units/celt_hero_britomartus.xml
index d56d521e3c..937156658f 100644
--- a/binaries/data/mods/public/entities/units/celt_hero_britomartus.xml
+++ b/binaries/data/mods/public/entities/units/celt_hero_britomartus.xml
@@ -13,6 +13,7 @@
1
+
80
0
diff --git a/binaries/data/mods/public/entities/units/celt_hero_caratacos.xml b/binaries/data/mods/public/entities/units/celt_hero_caratacos.xml
index 7c7945b1b1..360f3b4cfa 100644
--- a/binaries/data/mods/public/entities/units/celt_hero_caratacos.xml
+++ b/binaries/data/mods/public/entities/units/celt_hero_caratacos.xml
@@ -10,6 +10,7 @@
Hero Aura: Increased Speed for all units during his lifetime.
+
150
175
diff --git a/binaries/data/mods/public/entities/units/celt_hero_cynvelin.xml b/binaries/data/mods/public/entities/units/celt_hero_cynvelin.xml
index 64936d31ea..308f004023 100644
--- a/binaries/data/mods/public/entities/units/celt_hero_cynvelin.xml
+++ b/binaries/data/mods/public/entities/units/celt_hero_cynvelin.xml
@@ -17,6 +17,7 @@
2
+
135
200
diff --git a/binaries/data/mods/public/entities/units/celt_hero_vercingetorix.xml b/binaries/data/mods/public/entities/units/celt_hero_vercingetorix.xml
index 6f69f190d4..ed80b93057 100644
--- a/binaries/data/mods/public/entities/units/celt_hero_vercingetorix.xml
+++ b/binaries/data/mods/public/entities/units/celt_hero_vercingetorix.xml
@@ -10,6 +10,7 @@
Hero Aura: Increased attack for all units within his aura.
+
150
300
diff --git a/binaries/data/mods/public/entities/units/celt_super_cavalry_brit.xml b/binaries/data/mods/public/entities/units/celt_super_cavalry_brit.xml
index 731ead12ee..f26aa00a65 100644
--- a/binaries/data/mods/public/entities/units/celt_super_cavalry_brit.xml
+++ b/binaries/data/mods/public/entities/units/celt_super_cavalry_brit.xml
@@ -38,6 +38,7 @@
+
180
120
diff --git a/binaries/data/mods/public/entities/units/celt_super_cavalry_gaul.xml b/binaries/data/mods/public/entities/units/celt_super_cavalry_gaul.xml
index 6c8452f6d1..1d6ee0c199 100644
--- a/binaries/data/mods/public/entities/units/celt_super_cavalry_gaul.xml
+++ b/binaries/data/mods/public/entities/units/celt_super_cavalry_gaul.xml
@@ -9,6 +9,7 @@
Bonus vs. Ranged Units.
+
130
diff --git a/binaries/data/mods/public/entities/units/celt_super_infantry_brit.xml b/binaries/data/mods/public/entities/units/celt_super_infantry_brit.xml
index 46a7eb5f6a..778048ab27 100644
--- a/binaries/data/mods/public/entities/units/celt_super_infantry_brit.xml
+++ b/binaries/data/mods/public/entities/units/celt_super_infantry_brit.xml
@@ -10,6 +10,7 @@
Bonus vs. All Spear Units (infantry and cavalry).
+
65
105
diff --git a/binaries/data/mods/public/entities/units/celt_super_infantry_gaul.xml b/binaries/data/mods/public/entities/units/celt_super_infantry_gaul.xml
index 2df6811458..6a1015e065 100644
--- a/binaries/data/mods/public/entities/units/celt_super_infantry_gaul.xml
+++ b/binaries/data/mods/public/entities/units/celt_super_infantry_gaul.xml
@@ -9,7 +9,7 @@
Bonus vs. Spearmen and Cavalry.
-
+
60
110
diff --git a/binaries/data/mods/public/entities/units/hele_hero_alexander.xml b/binaries/data/mods/public/entities/units/hele_hero_alexander.xml
index 5d64b57261..1a54c69623 100644
--- a/binaries/data/mods/public/entities/units/hele_hero_alexander.xml
+++ b/binaries/data/mods/public/entities/units/hele_hero_alexander.xml
@@ -10,6 +10,7 @@
Hero Aura: Increased Cavalry and Super Cavalry Attack and Speed. "Herocide" attack bonus vs. enemy Heroes.
+
150
450
diff --git a/binaries/data/mods/public/entities/units/hele_hero_demetrius.xml b/binaries/data/mods/public/entities/units/hele_hero_demetrius.xml
index 5765938713..9e5b237aa5 100644
--- a/binaries/data/mods/public/entities/units/hele_hero_demetrius.xml
+++ b/binaries/data/mods/public/entities/units/hele_hero_demetrius.xml
@@ -10,6 +10,7 @@
Hero Aura: Increased Range and Attack for Siege Engines.
+
100
250
@@ -46,7 +47,7 @@
0.0
50.0
0.0
- 5.0
+ 7.5
1500
diff --git a/binaries/data/mods/public/entities/units/hele_hero_leonidas.xml b/binaries/data/mods/public/entities/units/hele_hero_leonidas.xml
index bc69361bde..57e74ed005 100644
--- a/binaries/data/mods/public/entities/units/hele_hero_leonidas.xml
+++ b/binaries/data/mods/public/entities/units/hele_hero_leonidas.xml
@@ -10,6 +10,7 @@
Hero Aura: Increased Spartiate and Hoplite Attack.
+
100
300
@@ -39,12 +40,12 @@
25.0
- 25.0
+ 30.0
0.0
75.0
- 75.0
+ 90.0
0.0
diff --git a/binaries/data/mods/public/entities/units/hele_hero_philip.xml b/binaries/data/mods/public/entities/units/hele_hero_philip.xml
index d34c6ff631..50213165bd 100644
--- a/binaries/data/mods/public/entities/units/hele_hero_philip.xml
+++ b/binaries/data/mods/public/entities/units/hele_hero_philip.xml
@@ -10,6 +10,7 @@
Hero Aura: Increased Attack for Super Units.
+
150
350
diff --git a/binaries/data/mods/public/entities/units/hele_hero_themistocles.xml b/binaries/data/mods/public/entities/units/hele_hero_themistocles.xml
index 1d5597b711..e89d5f217e 100644
--- a/binaries/data/mods/public/entities/units/hele_hero_themistocles.xml
+++ b/binaries/data/mods/public/entities/units/hele_hero_themistocles.xml
@@ -10,6 +10,7 @@
Hero Aura: Increased Move Speed and decreased Build Time for Warships.
+
100
300
diff --git a/binaries/data/mods/public/entities/units/hele_hero_xenophon.xml b/binaries/data/mods/public/entities/units/hele_hero_xenophon.xml
index b4bd0f978f..0c5418a637 100644
--- a/binaries/data/mods/public/entities/units/hele_hero_xenophon.xml
+++ b/binaries/data/mods/public/entities/units/hele_hero_xenophon.xml
@@ -15,6 +15,7 @@
Hero Aura: Increased Armour and Speed to units within his Formation. Increased Speed to Thracian Peltasts during his lifetime.
+
100
400
diff --git a/binaries/data/mods/public/entities/units/hele_infantry_javelinist_b.xml b/binaries/data/mods/public/entities/units/hele_infantry_javelinist_b.xml
index 527d2ed133..a43c1184d8 100644
--- a/binaries/data/mods/public/entities/units/hele_infantry_javelinist_b.xml
+++ b/binaries/data/mods/public/entities/units/hele_infantry_javelinist_b.xml
@@ -6,7 +6,7 @@
6
Thracian Peltast
Hellenes
- Peltasts were javelinists originating in Thrace but their form of combat was widely copied by the Greeks, Macedonians, and Persians. Equipped with a small oval or crescent shield, a peltast would charge at enemy formations whilst hurling his javelins then fall back to avoid close combat. They wore no armor and were at a significant disadvantage against heavy infantry and cavalry, relying on their speed for survival.
+ Peltasts were javelinists originating in Thrace but their form of combat was widely copied by the Hellenes, Macedonians, and Persians. Equipped with a small oval or crescent shield, a peltast would charge at enemy formations whilst hurling his javelins then fall back to avoid close combat. They wore no armor and were at a significant disadvantage against heavy infantry and cavalry, relying on their speed and skill for survival. Thracians sold their services to Hellene cities as mercenaries and added a much needed ranged and skirmishing ability to Hellenic armies.
hele_infantry_javelinist_a
diff --git a/binaries/data/mods/public/entities/units/hele_super_cavalry_mace.xml b/binaries/data/mods/public/entities/units/hele_super_cavalry_mace.xml
index 08ea27d8c3..95b575aa2d 100644
--- a/binaries/data/mods/public/entities/units/hele_super_cavalry_mace.xml
+++ b/binaries/data/mods/public/entities/units/hele_super_cavalry_mace.xml
@@ -10,6 +10,7 @@
Bonused vs. Cavalry and Archers. Weak vs. Super Units.
+
160
150
@@ -18,7 +19,7 @@
8.0
10.0
- 14.0
+ 20.0
190
diff --git a/binaries/data/mods/public/entities/units/hele_super_infantry_mace.xml b/binaries/data/mods/public/entities/units/hele_super_infantry_mace.xml
index 66fa11a607..31de667e74 100644
--- a/binaries/data/mods/public/entities/units/hele_super_infantry_mace.xml
+++ b/binaries/data/mods/public/entities/units/hele_super_infantry_mace.xml
@@ -10,19 +10,20 @@
Bonused vs. Cavalry and Infantry. Weak vs. Ranged Units. Uses the Syntagma Formation.
+
- 70
- 75
+ 60
+ 70
50
- 8.5
- 7.0
+ 15.0
+ 10.0
14.0
- 130
+ 140
0
@@ -33,8 +34,8 @@
- 10.0
- 30.0
+ 5.0
+ 18.0
7.5
diff --git a/binaries/data/mods/public/entities/units/hele_super_infantry_polis.xml b/binaries/data/mods/public/entities/units/hele_super_infantry_polis.xml
index eda853a75a..a01a101f90 100644
--- a/binaries/data/mods/public/entities/units/hele_super_infantry_polis.xml
+++ b/binaries/data/mods/public/entities/units/hele_super_infantry_polis.xml
@@ -10,7 +10,7 @@
Bonused vs. Melee Cavalry and Infantry. Weak vs. Ranged Infantry and Ranged Cavalry. Long Train Time. Small bonus vs. All Persian Units.
-
+
75
50
@@ -19,7 +19,7 @@
10.0
- 9.0
+ 10.0
14.0
@@ -29,8 +29,8 @@
- 21.0
- 15.0
+ 20.0
+ 20.0
5.0
diff --git a/binaries/data/mods/public/entities/units/hele_super_ranged_polis.xml b/binaries/data/mods/public/entities/units/hele_super_ranged_polis.xml
index 68102e65a9..4736374968 100644
--- a/binaries/data/mods/public/entities/units/hele_super_ranged_polis.xml
+++ b/binaries/data/mods/public/entities/units/hele_super_ranged_polis.xml
@@ -10,6 +10,7 @@
Bonused vs. Support Units and Ranged Units. Weak vs. Melee Units. Fast Move Speed.
+
100
100