diff --git a/binaries/data/mods/internal/art/actors/units/carthaginians/super_unit_2.xml b/binaries/data/mods/internal/art/actors/units/carthaginians/super_unit_2.xml index e250f8e23b..c7e46f7196 100644 --- a/binaries/data/mods/internal/art/actors/units/carthaginians/super_unit_2.xml +++ b/binaries/data/mods/internal/art/actors/units/carthaginians/super_unit_2.xml @@ -1,15 +1,13 @@ - + - - - - - - + + + + @@ -21,7 +19,6 @@ - skeletal/kart_su2_ele_a.dds @@ -30,7 +27,5 @@ skeletal/kart_su2_ele_b.dds - player_trans.xml - diff --git a/binaries/data/mods/internal/art/actors/units/persians/cavalry_spearman_e_r.xml b/binaries/data/mods/internal/art/actors/units/persians/cavalry_spearman_e_r.xml index f3d08e107b..4ee8e0328f 100644 --- a/binaries/data/mods/internal/art/actors/units/persians/cavalry_spearman_e_r.xml +++ b/binaries/data/mods/internal/art/actors/units/persians/cavalry_spearman_e_r.xml @@ -1,8 +1,6 @@ - + - - @@ -18,16 +16,14 @@ + - skeletal/pers_csp_e_1.dds - player_trans.xml - diff --git a/binaries/data/mods/internal/entities/unit-stats-spreadsheet.xls b/binaries/data/mods/internal/entities/unit-stats-spreadsheet.xls index 528a8c22a6..97feacdda5 100644 Binary files a/binaries/data/mods/internal/entities/unit-stats-spreadsheet.xls and b/binaries/data/mods/internal/entities/unit-stats-spreadsheet.xls differ diff --git a/binaries/data/mods/internal/entities/units/cart_super_cavalry.xml b/binaries/data/mods/internal/entities/units/cart_super_cavalry.xml index 9f606ad29a..931fb6b3d8 100644 --- a/binaries/data/mods/internal/entities/units/cart_super_cavalry.xml +++ b/binaries/data/mods/internal/entities/units/cart_super_cavalry.xml @@ -14,8 +14,56 @@ + + + 200 + 200 + + + + 10.0 + 9.0 + 15.0 + + + 400 + + + 2.5 + 6.0 + + + + 4.25 + 10.0 + 10.0 + + + + 23 + + + + + + 20.0 + 40.0 + + + 60.0 + 120.0 + + + + + 7.0 + + 14.0 + + + units/carthaginians/super_unit_2.xml \ No newline at end of file diff --git a/binaries/data/mods/internal/entities/units/pers_super_cavalry.xml b/binaries/data/mods/internal/entities/units/pers_super_cavalry.xml index 73588e8150..b310ca4907 100644 --- a/binaries/data/mods/internal/entities/units/pers_super_cavalry.xml +++ b/binaries/data/mods/internal/entities/units/pers_super_cavalry.xml @@ -20,12 +20,12 @@ - 12.0 - 15.0 - 10.0 + 10.0 + 9.0 + 15.0 - 400 + 450 2.8 @@ -60,7 +60,7 @@ - 8.0 + 7.0 14.0 diff --git a/binaries/data/mods/public/art/actors/props/units/cape_olivegreen.xml b/binaries/data/mods/public/art/actors/props/units/cape_olivegreen.xml new file mode 100644 index 0000000000..503f107950 --- /dev/null +++ b/binaries/data/mods/public/art/actors/props/units/cape_olivegreen.xml @@ -0,0 +1,11 @@ + + + + + + props/m_cape_medium.dae + props/cape_green_olive.dds + + + basic_trans.xml + diff --git a/binaries/data/mods/public/art/actors/units/hellenes/leonidas.xml b/binaries/data/mods/public/art/actors/units/hellenes/leonidas.xml index 867016719d..75f70c5297 100644 --- a/binaries/data/mods/public/art/actors/units/hellenes/leonidas.xml +++ b/binaries/data/mods/public/art/actors/units/hellenes/leonidas.xml @@ -1,8 +1,6 @@ - + - - @@ -24,7 +22,6 @@ skeletal/hele_leonidas.dds - @@ -32,7 +29,7 @@ - + @@ -40,7 +37,7 @@ - + @@ -48,7 +45,7 @@ - + @@ -56,11 +53,9 @@ - + - player_trans.xml - diff --git a/binaries/data/mods/public/art/actors/units/hellenes/themistocles.xml b/binaries/data/mods/public/art/actors/units/hellenes/themistocles.xml index a5ed9b25b2..24902a4fb9 100644 --- a/binaries/data/mods/public/art/actors/units/hellenes/themistocles.xml +++ b/binaries/data/mods/public/art/actors/units/hellenes/themistocles.xml @@ -1,8 +1,6 @@ - + - - @@ -11,8 +9,8 @@ - - + + @@ -32,7 +30,5 @@ skeletal/hele_themistocles.dds - player_trans.xml - diff --git a/binaries/data/mods/public/art/textures/skins/props/cape_green_olive.dds b/binaries/data/mods/public/art/textures/skins/props/cape_green_olive.dds new file mode 100644 index 0000000000..3f1ed7132d --- /dev/null +++ b/binaries/data/mods/public/art/textures/skins/props/cape_green_olive.dds @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:59345b48ccd4331856ffec7cb45be6f8baa40f10791ee587f96d3e93bbe1b2c7 +size 22000 diff --git a/binaries/data/mods/public/entities/template_structure.xml b/binaries/data/mods/public/entities/template_structure.xml index bbb104fd9c..fa6af5463d 100644 --- a/binaries/data/mods/public/entities/template_structure.xml +++ b/binaries/data/mods/public/entities/template_structure.xml @@ -40,6 +40,7 @@ 9 + true @@ -51,9 +52,6 @@ - - true - diff --git a/binaries/data/mods/public/entities/template_unit_cavalry_melee_spearman.xml b/binaries/data/mods/public/entities/template_unit_cavalry_melee_spearman.xml index fc715f7128..f8e1b428f9 100644 --- a/binaries/data/mods/public/entities/template_unit_cavalry_melee_spearman.xml +++ b/binaries/data/mods/public/entities/template_unit_cavalry_melee_spearman.xml @@ -11,6 +11,7 @@ + 110 50 diff --git a/binaries/data/mods/public/entities/template_unit_cavalry_melee_swordsman.xml b/binaries/data/mods/public/entities/template_unit_cavalry_melee_swordsman.xml index 2650b7e17a..546590462c 100644 --- a/binaries/data/mods/public/entities/template_unit_cavalry_melee_swordsman.xml +++ b/binaries/data/mods/public/entities/template_unit_cavalry_melee_swordsman.xml @@ -11,6 +11,7 @@ + 100 65 diff --git a/binaries/data/mods/public/entities/template_unit_cavalry_ranged_archer.xml b/binaries/data/mods/public/entities/template_unit_cavalry_ranged_archer.xml index eb683fabb0..08113fc8d8 100644 --- a/binaries/data/mods/public/entities/template_unit_cavalry_ranged_archer.xml +++ b/binaries/data/mods/public/entities/template_unit_cavalry_ranged_archer.xml @@ -10,6 +10,7 @@ Bonused vs. Infantry Spearman and Infantry Swordsman. + 100 85 diff --git a/binaries/data/mods/public/entities/template_unit_cavalry_ranged_javelinist.xml b/binaries/data/mods/public/entities/template_unit_cavalry_ranged_javelinist.xml index 1a90a25c4e..aa1013ad2f 100644 --- a/binaries/data/mods/public/entities/template_unit_cavalry_ranged_javelinist.xml +++ b/binaries/data/mods/public/entities/template_unit_cavalry_ranged_javelinist.xml @@ -10,6 +10,7 @@ Bonused vs. Infantry Archer and Cavalry Swordsman. + 100 70 diff --git a/binaries/data/mods/public/entities/template_unit_infantry_melee_spearman.xml b/binaries/data/mods/public/entities/template_unit_infantry_melee_spearman.xml index 69af55645d..6cb8883c93 100644 --- a/binaries/data/mods/public/entities/template_unit_infantry_melee_spearman.xml +++ b/binaries/data/mods/public/entities/template_unit_infantry_melee_spearman.xml @@ -10,6 +10,7 @@ Bonused vs. Cavalry Swordsmen and Cavalry Spearmen. + 60 55 diff --git a/binaries/data/mods/public/entities/template_unit_infantry_melee_swordsman.xml b/binaries/data/mods/public/entities/template_unit_infantry_melee_swordsman.xml index 1c6d045893..f69fe493d6 100644 --- a/binaries/data/mods/public/entities/template_unit_infantry_melee_swordsman.xml +++ b/binaries/data/mods/public/entities/template_unit_infantry_melee_swordsman.xml @@ -14,6 +14,7 @@ Bonused vs. Infantry Spearman and Infantry Javelinist. + 50 62 diff --git a/binaries/data/mods/public/entities/template_unit_infantry_ranged_archer.xml b/binaries/data/mods/public/entities/template_unit_infantry_ranged_archer.xml index 127ada60e7..b3d683da53 100644 --- a/binaries/data/mods/public/entities/template_unit_infantry_ranged_archer.xml +++ b/binaries/data/mods/public/entities/template_unit_infantry_ranged_archer.xml @@ -11,6 +11,7 @@ Bonused vs. Infantry Swordsmen and Cavalry Spearmen. + 50 70 diff --git a/binaries/data/mods/public/entities/template_unit_infantry_ranged_javelinist.xml b/binaries/data/mods/public/entities/template_unit_infantry_ranged_javelinist.xml index 332df2f50c..9b12b44d36 100644 --- a/binaries/data/mods/public/entities/template_unit_infantry_ranged_javelinist.xml +++ b/binaries/data/mods/public/entities/template_unit_infantry_ranged_javelinist.xml @@ -10,7 +10,7 @@ Bonused vs. Infantry Spearmen and Cavalry Archers. - + 50 50 diff --git a/binaries/data/mods/public/entities/template_unit_infantry_ranged_slinger.xml b/binaries/data/mods/public/entities/template_unit_infantry_ranged_slinger.xml index 4cf143bac1..3d7c1318db 100644 --- a/binaries/data/mods/public/entities/template_unit_infantry_ranged_slinger.xml +++ b/binaries/data/mods/public/entities/template_unit_infantry_ranged_slinger.xml @@ -17,6 +17,7 @@ General Bonus vs. Infantry. + 50 30 diff --git a/binaries/data/mods/public/entities/units/celt_hero_boudicca.xml b/binaries/data/mods/public/entities/units/celt_hero_boudicca.xml index 5a21511d4d..0219d53880 100644 --- a/binaries/data/mods/public/entities/units/celt_hero_boudicca.xml +++ b/binaries/data/mods/public/entities/units/celt_hero_boudicca.xml @@ -18,6 +18,7 @@ 5.0 + 180 100 diff --git a/binaries/data/mods/public/entities/units/celt_hero_brennus.xml b/binaries/data/mods/public/entities/units/celt_hero_brennus.xml index bc048b1a53..ff1d836544 100644 --- a/binaries/data/mods/public/entities/units/celt_hero_brennus.xml +++ b/binaries/data/mods/public/entities/units/celt_hero_brennus.xml @@ -10,6 +10,7 @@ Hero Aura: +5 Metal loot for every enemey unit killed. + 100 250 diff --git a/binaries/data/mods/public/entities/units/celt_hero_britomartus.xml b/binaries/data/mods/public/entities/units/celt_hero_britomartus.xml index d56d521e3c..937156658f 100644 --- a/binaries/data/mods/public/entities/units/celt_hero_britomartus.xml +++ b/binaries/data/mods/public/entities/units/celt_hero_britomartus.xml @@ -13,6 +13,7 @@ 1 + 80 0 diff --git a/binaries/data/mods/public/entities/units/celt_hero_caratacos.xml b/binaries/data/mods/public/entities/units/celt_hero_caratacos.xml index 7c7945b1b1..360f3b4cfa 100644 --- a/binaries/data/mods/public/entities/units/celt_hero_caratacos.xml +++ b/binaries/data/mods/public/entities/units/celt_hero_caratacos.xml @@ -10,6 +10,7 @@ Hero Aura: Increased Speed for all units during his lifetime. + 150 175 diff --git a/binaries/data/mods/public/entities/units/celt_hero_cynvelin.xml b/binaries/data/mods/public/entities/units/celt_hero_cynvelin.xml index 64936d31ea..308f004023 100644 --- a/binaries/data/mods/public/entities/units/celt_hero_cynvelin.xml +++ b/binaries/data/mods/public/entities/units/celt_hero_cynvelin.xml @@ -17,6 +17,7 @@ 2 + 135 200 diff --git a/binaries/data/mods/public/entities/units/celt_hero_vercingetorix.xml b/binaries/data/mods/public/entities/units/celt_hero_vercingetorix.xml index 6f69f190d4..ed80b93057 100644 --- a/binaries/data/mods/public/entities/units/celt_hero_vercingetorix.xml +++ b/binaries/data/mods/public/entities/units/celt_hero_vercingetorix.xml @@ -10,6 +10,7 @@ Hero Aura: Increased attack for all units within his aura. + 150 300 diff --git a/binaries/data/mods/public/entities/units/celt_super_cavalry_brit.xml b/binaries/data/mods/public/entities/units/celt_super_cavalry_brit.xml index 731ead12ee..f26aa00a65 100644 --- a/binaries/data/mods/public/entities/units/celt_super_cavalry_brit.xml +++ b/binaries/data/mods/public/entities/units/celt_super_cavalry_brit.xml @@ -38,6 +38,7 @@ + 180 120 diff --git a/binaries/data/mods/public/entities/units/celt_super_cavalry_gaul.xml b/binaries/data/mods/public/entities/units/celt_super_cavalry_gaul.xml index 6c8452f6d1..1d6ee0c199 100644 --- a/binaries/data/mods/public/entities/units/celt_super_cavalry_gaul.xml +++ b/binaries/data/mods/public/entities/units/celt_super_cavalry_gaul.xml @@ -9,6 +9,7 @@ Bonus vs. Ranged Units. + 130 diff --git a/binaries/data/mods/public/entities/units/celt_super_infantry_brit.xml b/binaries/data/mods/public/entities/units/celt_super_infantry_brit.xml index 46a7eb5f6a..778048ab27 100644 --- a/binaries/data/mods/public/entities/units/celt_super_infantry_brit.xml +++ b/binaries/data/mods/public/entities/units/celt_super_infantry_brit.xml @@ -10,6 +10,7 @@ Bonus vs. All Spear Units (infantry and cavalry). + 65 105 diff --git a/binaries/data/mods/public/entities/units/celt_super_infantry_gaul.xml b/binaries/data/mods/public/entities/units/celt_super_infantry_gaul.xml index 2df6811458..6a1015e065 100644 --- a/binaries/data/mods/public/entities/units/celt_super_infantry_gaul.xml +++ b/binaries/data/mods/public/entities/units/celt_super_infantry_gaul.xml @@ -9,7 +9,7 @@ Bonus vs. Spearmen and Cavalry. - + 60 110 diff --git a/binaries/data/mods/public/entities/units/hele_hero_alexander.xml b/binaries/data/mods/public/entities/units/hele_hero_alexander.xml index 5d64b57261..1a54c69623 100644 --- a/binaries/data/mods/public/entities/units/hele_hero_alexander.xml +++ b/binaries/data/mods/public/entities/units/hele_hero_alexander.xml @@ -10,6 +10,7 @@ Hero Aura: Increased Cavalry and Super Cavalry Attack and Speed. "Herocide" attack bonus vs. enemy Heroes. + 150 450 diff --git a/binaries/data/mods/public/entities/units/hele_hero_demetrius.xml b/binaries/data/mods/public/entities/units/hele_hero_demetrius.xml index 5765938713..9e5b237aa5 100644 --- a/binaries/data/mods/public/entities/units/hele_hero_demetrius.xml +++ b/binaries/data/mods/public/entities/units/hele_hero_demetrius.xml @@ -10,6 +10,7 @@ Hero Aura: Increased Range and Attack for Siege Engines. + 100 250 @@ -46,7 +47,7 @@ 0.0 50.0 0.0 - 5.0 + 7.5 1500 diff --git a/binaries/data/mods/public/entities/units/hele_hero_leonidas.xml b/binaries/data/mods/public/entities/units/hele_hero_leonidas.xml index bc69361bde..57e74ed005 100644 --- a/binaries/data/mods/public/entities/units/hele_hero_leonidas.xml +++ b/binaries/data/mods/public/entities/units/hele_hero_leonidas.xml @@ -10,6 +10,7 @@ Hero Aura: Increased Spartiate and Hoplite Attack. + 100 300 @@ -39,12 +40,12 @@ 25.0 - 25.0 + 30.0 0.0 75.0 - 75.0 + 90.0 0.0 diff --git a/binaries/data/mods/public/entities/units/hele_hero_philip.xml b/binaries/data/mods/public/entities/units/hele_hero_philip.xml index d34c6ff631..50213165bd 100644 --- a/binaries/data/mods/public/entities/units/hele_hero_philip.xml +++ b/binaries/data/mods/public/entities/units/hele_hero_philip.xml @@ -10,6 +10,7 @@ Hero Aura: Increased Attack for Super Units. + 150 350 diff --git a/binaries/data/mods/public/entities/units/hele_hero_themistocles.xml b/binaries/data/mods/public/entities/units/hele_hero_themistocles.xml index 1d5597b711..e89d5f217e 100644 --- a/binaries/data/mods/public/entities/units/hele_hero_themistocles.xml +++ b/binaries/data/mods/public/entities/units/hele_hero_themistocles.xml @@ -10,6 +10,7 @@ Hero Aura: Increased Move Speed and decreased Build Time for Warships. + 100 300 diff --git a/binaries/data/mods/public/entities/units/hele_hero_xenophon.xml b/binaries/data/mods/public/entities/units/hele_hero_xenophon.xml index b4bd0f978f..0c5418a637 100644 --- a/binaries/data/mods/public/entities/units/hele_hero_xenophon.xml +++ b/binaries/data/mods/public/entities/units/hele_hero_xenophon.xml @@ -15,6 +15,7 @@ Hero Aura: Increased Armour and Speed to units within his Formation. Increased Speed to Thracian Peltasts during his lifetime. + 100 400 diff --git a/binaries/data/mods/public/entities/units/hele_infantry_javelinist_b.xml b/binaries/data/mods/public/entities/units/hele_infantry_javelinist_b.xml index 527d2ed133..a43c1184d8 100644 --- a/binaries/data/mods/public/entities/units/hele_infantry_javelinist_b.xml +++ b/binaries/data/mods/public/entities/units/hele_infantry_javelinist_b.xml @@ -6,7 +6,7 @@ 6 Thracian Peltast Hellenes - Peltasts were javelinists originating in Thrace but their form of combat was widely copied by the Greeks, Macedonians, and Persians. Equipped with a small oval or crescent shield, a peltast would charge at enemy formations whilst hurling his javelins then fall back to avoid close combat. They wore no armor and were at a significant disadvantage against heavy infantry and cavalry, relying on their speed for survival. + Peltasts were javelinists originating in Thrace but their form of combat was widely copied by the Hellenes, Macedonians, and Persians. Equipped with a small oval or crescent shield, a peltast would charge at enemy formations whilst hurling his javelins then fall back to avoid close combat. They wore no armor and were at a significant disadvantage against heavy infantry and cavalry, relying on their speed and skill for survival. Thracians sold their services to Hellene cities as mercenaries and added a much needed ranged and skirmishing ability to Hellenic armies. hele_infantry_javelinist_a diff --git a/binaries/data/mods/public/entities/units/hele_super_cavalry_mace.xml b/binaries/data/mods/public/entities/units/hele_super_cavalry_mace.xml index 08ea27d8c3..95b575aa2d 100644 --- a/binaries/data/mods/public/entities/units/hele_super_cavalry_mace.xml +++ b/binaries/data/mods/public/entities/units/hele_super_cavalry_mace.xml @@ -10,6 +10,7 @@ Bonused vs. Cavalry and Archers. Weak vs. Super Units. + 160 150 @@ -18,7 +19,7 @@ 8.0 10.0 - 14.0 + 20.0 190 diff --git a/binaries/data/mods/public/entities/units/hele_super_infantry_mace.xml b/binaries/data/mods/public/entities/units/hele_super_infantry_mace.xml index 66fa11a607..31de667e74 100644 --- a/binaries/data/mods/public/entities/units/hele_super_infantry_mace.xml +++ b/binaries/data/mods/public/entities/units/hele_super_infantry_mace.xml @@ -10,19 +10,20 @@ Bonused vs. Cavalry and Infantry. Weak vs. Ranged Units. Uses the Syntagma Formation. + - 70 - 75 + 60 + 70 50 - 8.5 - 7.0 + 15.0 + 10.0 14.0 - 130 + 140 0 @@ -33,8 +34,8 @@ - 10.0 - 30.0 + 5.0 + 18.0 7.5 diff --git a/binaries/data/mods/public/entities/units/hele_super_infantry_polis.xml b/binaries/data/mods/public/entities/units/hele_super_infantry_polis.xml index eda853a75a..a01a101f90 100644 --- a/binaries/data/mods/public/entities/units/hele_super_infantry_polis.xml +++ b/binaries/data/mods/public/entities/units/hele_super_infantry_polis.xml @@ -10,7 +10,7 @@ Bonused vs. Melee Cavalry and Infantry. Weak vs. Ranged Infantry and Ranged Cavalry. Long Train Time. Small bonus vs. All Persian Units. - + 75 50 @@ -19,7 +19,7 @@ 10.0 - 9.0 + 10.0 14.0 @@ -29,8 +29,8 @@ - 21.0 - 15.0 + 20.0 + 20.0 5.0 diff --git a/binaries/data/mods/public/entities/units/hele_super_ranged_polis.xml b/binaries/data/mods/public/entities/units/hele_super_ranged_polis.xml index 68102e65a9..4736374968 100644 --- a/binaries/data/mods/public/entities/units/hele_super_ranged_polis.xml +++ b/binaries/data/mods/public/entities/units/hele_super_ranged_polis.xml @@ -10,6 +10,7 @@ Bonused vs. Support Units and Ranged Units. Weak vs. Melee Units. Fast Move Speed. + 100 100