From 536d6f4cd3e77bd7e431f66ab3f682b4e4271186 Mon Sep 17 00:00:00 2001 From: janwas Date: Thu, 22 Jun 2006 19:13:25 +0000 Subject: [PATCH] # bugfix (main menu music fading) fixes #123 This was SVN commit r4012. --- .../mods/official/gui/test/functions_page_pregame_load.js | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/binaries/data/mods/official/gui/test/functions_page_pregame_load.js b/binaries/data/mods/official/gui/test/functions_page_pregame_load.js index 93c65a10d1..f6e9aa9730 100644 --- a/binaries/data/mods/official/gui/test/functions_page_pregame_load.js +++ b/binaries/data/mods/official/gui/test/functions_page_pregame_load.js @@ -131,7 +131,7 @@ function setupSession () // Select session peace track. curr_session_playlist_1 = newRandomSound("music", "peace"); // Fade out main theme and fade in session theme. - crossFade(curr_music, curr_session_playlist_1); // , g_ConfigDB.system["sound.mastergain"]); + crossFade(curr_music, curr_session_playlist_1, 1) // Create the resouce counters createResourceCounters(); @@ -156,7 +156,7 @@ function endSession (closeType) // Fade out current music and return to playing menu theme. curr_music = newRandomSound("music", "menu"); - crossFade(curr_session_playlist_1, curr_music); // , 1); + crossFade(curr_session_playlist_1, curr_music, 1); // Stop refreshing the session controls. cancelInterval();