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Add engine support to load mods from config and restart into mods.
Restructure mod mounting code a bit to make it reusable, and use it for replays. Fixes #2703. This was SVN commit r15676.
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@@ -421,6 +421,7 @@ VECTOR(u32)
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VECTOR(u16)
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VECTOR(std::string)
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VECTOR(std::wstring)
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VECTOR(CStr8)
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VECTOR(CScriptValRooted)
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