Remove all external usage of CmptPrivate. Header cleanup.

This removes usage of CmptPrivate outside of ScriptInterface.
ScriptRequest can now be used to safely recover the scriptInterface from
a JSContext instead of going through ScriptInterface, which allows more
code cleanup.

Follows 34b1920e7b

Differential Revision: https://code.wildfiregames.com/D3963
This was SVN commit r25442.
This commit is contained in:
wraitii
2021-05-15 13:54:58 +00:00
parent 3ebff376cc
commit 507f44f7f9
20 changed files with 173 additions and 118 deletions
@@ -24,6 +24,7 @@
#include "gui/ObjectBases/IGUIObject.h"
#include "ps/GameSetup/Config.h"
#include "scriptinterface/FunctionWrapper.h"
#include "scriptinterface/ScriptInterface.h"
#include "scriptinterface/StructuredClone.h"
namespace JSI_GUIManager
@@ -35,9 +36,9 @@ void PushGuiPage(const ScriptRequest& rq, const std::wstring& name, JS::HandleVa
g_GUI->PushPage(name, Script::WriteStructuredClone(rq, initData), callbackFunction);
}
void SwitchGuiPage(ScriptInterface::CmptPrivate* pCmptPrivate, const std::wstring& name, JS::HandleValue initData)
void SwitchGuiPage(const ScriptInterface& scriptInterface, const std::wstring& name, JS::HandleValue initData)
{
g_GUI->SwitchPage(name, pCmptPrivate->pScriptInterface, initData);
g_GUI->SwitchPage(name, &scriptInterface, initData);
}
void PopGuiPage(const ScriptRequest& rq, JS::HandleValue args)
@@ -84,8 +85,8 @@ void RegisterScriptFunctions(const ScriptRequest& rq)
ScriptFunction::Register<&TemplateExists>(rq, "TemplateExists");
ScriptFunction::Register<&GetTemplate>(rq, "GetTemplate");
ScriptFunction::Register<&CGUI::FindObjectByName, &ScriptFunction::ObjectFromCBData<CGUI>>(rq, "GetGUIObjectByName");
ScriptFunction::Register<&CGUI::SetGlobalHotkey, &ScriptFunction::ObjectFromCBData<CGUI>>(rq, "SetGlobalHotkey");
ScriptFunction::Register<&CGUI::UnsetGlobalHotkey, &ScriptFunction::ObjectFromCBData<CGUI>>(rq, "UnsetGlobalHotkey");
ScriptFunction::Register<&CGUI::FindObjectByName, &ScriptInterface::ObjectFromCBData<CGUI>>(rq, "GetGUIObjectByName");
ScriptFunction::Register<&CGUI::SetGlobalHotkey, &ScriptInterface::ObjectFromCBData<CGUI>>(rq, "SetGlobalHotkey");
ScriptFunction::Register<&CGUI::UnsetGlobalHotkey, &ScriptInterface::ObjectFromCBData<CGUI>>(rq, "UnsetGlobalHotkey");
}
}