Add team option to autostart. Patch by Jonbaer

This was SVN commit r18133.
This commit is contained in:
sanderd17
2016-05-04 06:51:34 +00:00
parent dfad4ec7d7
commit 503cc428b4
2 changed files with 54 additions and 14 deletions
+2 -1
View File
@@ -10,8 +10,9 @@ Autostart:
-autostart="TYPEDIR/MAPNAME" enables autostart and sets MAPNAME; TYPEDIR is skirmishes, scenarios, or random
-autostart-ai=PLAYER:AI sets the AI for PLAYER (e.g. 2:petra)
-autostart-aidiff=PLAYER:DIFF sets the DIFFiculty of PLAYER's AI (0: sandbox, 5: very hard)
-autostart-civ=PLAYER:CIV sets PLAYER's civilisation to CIV (skirmish and random maps only)
-autostart-aiseed=AISEED sets the seed used for the AI random generator (default 0, use -1 for random)
-autostart-civ=PLAYER:CIV sets PLAYER's civilisation to CIV (skirmish and random maps only)
-autostart-team=PLAYER:TEAM sets the team for PLAYER (e.g. 2:2).
Multiplayer:
-autostart-playername=NAME sets local player NAME (default 'anonymous')
-autostart-host sets multiplayer host mode