Remove u16

It's better to use types from the standard library.
This commit is contained in:
phosit committed 2026-09-21 18:11:22 +02:00
1 parent 00ee825374
commit 500606e587
110 files changed
+848 -818

No files matched your search

+1 -1
View File
@@ -180,7 +180,7 @@ void ModelRenderer::BuildUV(
// static
void ModelRenderer::BuildIndices(
const CModelDefPtr& mdef, const VertexArrayIterator<u16>& Indices)
const CModelDefPtr& mdef, const VertexArrayIterator<std::uint16_t>& Indices)
{
size_t idxidx = 0;
SModelFace* faces = mdef->GetFaces();