Use fmt::format for LOGMESSAGE

The format string can be checked at compile time. It will be easier to
transition to `std::format`.
This commit is contained in:
phosit committed 2026-10-05 20:29:25 +02:00
1 parent b2496aa9ca
commit 43cb3100b6
26 files changed
+108 -90

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+5 -2
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@@ -1,4 +1,4 @@
/* Copyright (C) 2025 Wildfire Games.
/* Copyright (C) 2026 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
@@ -77,7 +77,10 @@ CSkeletonAnimDef* CSkeletonAnimManager::GetAnimation(const VfsPath& pathname)
}
if (def)
LOGMESSAGE("CSkeletonAnimManager::GetAnimation(%s): Loaded successfully", pathname.string8());
{
LOGMESSAGE("CSkeletonAnimManager::GetAnimation({}): Loaded successfully",
pathname.string8());
}
else
LOGERROR("CSkeletonAnimManager::GetAnimation(%s): Failed loading, marked file as bad", pathname.string8());