check version and mods before loading a file, fixes #2361 and #2385.

This was SVN commit r14630.
This commit is contained in:
mimo
2014-01-21 22:49:42 +00:00
parent 7d18fecbcd
commit 41d3366f6a
6 changed files with 127 additions and 18 deletions
+6
View File
@@ -194,6 +194,11 @@ void SetPlayerID(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), int id)
g_Game->SetPlayerID(id);
}
CScriptValRooted GetEngineInfo(ScriptInterface::CxPrivate* pCxPrivate)
{
return SavedGames::GetEngineInfo(*(pCxPrivate->pScriptInterface));
}
void StartNetworkGame(ScriptInterface::CxPrivate* UNUSED(pCxPrivate))
{
ENSURE(g_NetServer);
@@ -822,6 +827,7 @@ void GuiScriptingInit(ScriptInterface& scriptInterface)
scriptInterface.RegisterFunction<void, int, std::string, &AssignNetworkPlayer>("AssignNetworkPlayer");
scriptInterface.RegisterFunction<void, std::wstring, &SendNetworkChat>("SendNetworkChat");
scriptInterface.RegisterFunction<std::vector<CScriptValRooted>, &GetAIs>("GetAIs");
scriptInterface.RegisterFunction<CScriptValRooted, &GetEngineInfo>("GetEngineInfo");
// Saved games
scriptInterface.RegisterFunction<CScriptVal, std::wstring, &StartSavedGame>("StartSavedGame");