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Actually remove trailing tabs from source/.
This was SVN commit r18991.
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@@ -90,7 +90,7 @@ void ShaderRenderModifier::BeginPass(const CShaderProgramPtr& shader)
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shader->Uniform(str_ambient, GetLightEnv()->m_UnitsAmbientColor);
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shader->Uniform(str_sunDir, GetLightEnv()->GetSunDir());
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shader->Uniform(str_sunColor, GetLightEnv()->m_SunColor);
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shader->Uniform(str_fogColor, GetLightEnv()->m_FogColor);
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shader->Uniform(str_fogParams, GetLightEnv()->m_FogFactor, GetLightEnv()->m_FogMax, 0.f, 0.f);
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}
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